/// <summary> /// /// </summary> /// <param name="e"></param> void OnStartPlay(Speedbox.bl_GlobalEvents.OnStartPlay e) { RemoveAllObstacles(); StopAllCoroutines(); isGameOver = false; if (StartObstacles) { StartCoroutine(SpawnSecunce()); } }
void OnStartPlay(Speedbox.bl_GlobalEvents.OnStartPlay e) { ScoreText.gameObject.SetActive(true); if (bl_GameManager.Instance.m_GameMode == GameMode.PickUp) { ScoreUI.SetActive(true); } NewHighScoreBox.SetActive(false); InstructionText.CrossFadeColor(new Color(0, 0, 0, 1), 2, true, true); BeginAnim.SetBool("show", false); StartCoroutine(WaitForDesactive(BeginAnim.gameObject, BeginAnim.GetCurrentAnimatorClipInfo(0).Length)); Invoke("HideFirstText", 3); }
void OnStartPlay(Speedbox.bl_GlobalEvents.OnStartPlay e) { isPlay = true; }
void OnStartPlay(Speedbox.bl_GlobalEvents.OnStartPlay e) { StopAllCoroutines(); CanControll = true; InitSequence(); }