示例#1
0
    public static void AddBoostBallEffectInvoker(SpeedUpEffectMonitor invoker)
    {
        monitor = invoker;

        foreach (UnityAction <bool> ball in balls)
        {
            monitor.AddBoostBallEffectListener(ball);
        }
    }
 public static void Initialize()
 {
     speedUpEffectMonitor = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <SpeedUpEffectMonitor>();
 }
示例#3
0
 public static void Initialize()
 {
     speedUpEffectMonitor = Camera.main.GetComponent <SpeedUpEffectMonitor>();
 }