private static bool Prefix(SpeedControlScreen __instance) { //Debug.Log(" === SpeedControlMod INI === "); if (__instance.IsPaused) { Time.timeScale = 0f; } else if (__instance.GetSpeed() == 0) { Time.timeScale = __instance.normalSpeed; } else if (__instance.GetSpeed() == 1) { Time.timeScale = __instance.fastSpeed; } else if (__instance.GetSpeed() == 2) { Time.timeScale = 10f; } //__instance.OnGameSpeedChanged?.Invoke(); //Debug.Log(" === SpeedControlMod END === "); return(false); }
public static bool Prefix(SpeedControlScreen __instance) { if (GameOnLoadPatch.Settings == null) { GameOnLoadPatch.ReadSettings(); } if (__instance.IsPaused) { Time.timeScale = 0f; } else { switch (__instance.GetSpeed()) { case 0: Time.timeScale = GameOnLoadPatch.Settings.slowSpeed; break; case 1: Time.timeScale = GameOnLoadPatch.Settings.normalSpeed; break; case 2: Time.timeScale = GameOnLoadPatch.Settings.superSpeed; break; default: break; } } return(false); }
private void TriggerAudio(int old_value) { SpeedControlScreen instance = SpeedControlScreen.Instance; if (old_value != outputValue && (Object)instance != (Object)null && !instance.IsPaused) { GridArea visibleArea = GridVisibleArea.GetVisibleArea(); List <LogicWire> list = new List <LogicWire>(); for (int i = 0; i < wires.Count; i++) { if (visibleArea.Min <= (Vector2)wires[i].transform.GetPosition() && (Vector2)wires[i].transform.GetPosition() <= visibleArea.Max) { list.Add(wires[i]); } } if (list.Count > 0) { int index = Mathf.CeilToInt((float)(list.Count / 2)); if ((Object)list[index] != (Object)null) { Vector3 position = list[index].transform.GetPosition(); EventInstance instance2 = KFMOD.BeginOneShot(GlobalAssets.GetSound("Logic_Circuit_Toggle", false), position); instance2.setParameterValue("wireCount", (float)(wires.Count % 24)); instance2.setParameterValue("enabled", (float)outputValue); KFMOD.EndOneShot(instance2); } } } }
private void TriggerAudio(int new_value) { LogicCircuitNetwork networkForCell = Game.Instance.logicCircuitManager.GetNetworkForCell(cell); SpeedControlScreen instance = SpeedControlScreen.Instance; if (networkForCell != null && new_value != value && (UnityEngine.Object)instance != (UnityEngine.Object)null && !instance.IsPaused && (!KPlayerPrefs.HasKey(AudioOptionsScreen.AlwaysPlayAutomation) || KPlayerPrefs.GetInt(AudioOptionsScreen.AlwaysPlayAutomation) == 1 || !(OverlayScreen.Instance.GetMode() != OverlayModes.Logic.ID))) { string name = "Logic_Building_Toggle"; if (CameraController.Instance.IsAudibleSound(Grid.CellToPosCCC(cell, Grid.SceneLayer.BuildingFront))) { EventInstance instance2 = KFMOD.BeginOneShot(GlobalAssets.GetSound(name, false), Grid.CellToPos(cell)); instance2.setParameterValue("wireCount", (float)(networkForCell.Wires.Count % 24)); instance2.setParameterValue("enabled", (float)new_value); KFMOD.EndOneShot(instance2); } } }
private static bool Prefix(SpeedControlScreen __instance) { if (__instance.IsPaused) { Time.timeScale = 0f; } else if (__instance.GetSpeed() == 0) { Time.timeScale = __instance.normalSpeed; } else if (__instance.GetSpeed() == 1) { Time.timeScale = __instance.ultraSpeed; } else if (__instance.GetSpeed() == 2) { Time.timeScale = 6f; } return(false); }
private static bool Prefix(SpeedControlScreen __instance) { if (!SpeedControlConfig.Instance.Enabled) { return(true); } if (SpeedControlConfig.Instance.Logging) { Debug.Log(" === SpeedControl INI === " + Time.timeScale); } if (__instance.IsPaused) { Time.timeScale = 0f; } else if (__instance.GetSpeed() == 0) { Time.timeScale = SpeedControlConfig.Instance.SpeedMultiplier1; } else if (__instance.GetSpeed() == 1) { //Time.timeScale = __instance.fastSpeed; Time.timeScale = SpeedControlConfig.Instance.SpeedMultiplier2; } else if (__instance.GetSpeed() == 2) { Time.timeScale = SpeedControlConfig.Instance.SpeedMultiplier3; } //__instance.OnGameSpeedChanged?.Invoke(); if (SpeedControlConfig.Instance.Logging) { Debug.Log(" === SpeedControl END === " + Time.timeScale); } return(false); }