public TemperatureCntrl(Speech.SpeechMain Speaker) { Spee = Speaker; //initialize all grammar objects // this.TempGB = new GrammarBuilder(); // this.TempChoice = new Choices(); // this.GrammarOptions = new Dictionary<string, string[]>(); // GrammarOptions.Add("Intro", new string[] { "hal" }); // this.TempChoice.Add(""); // this.voiceChoices.Add(GrammarOptions["Intro"]); // this.GB.Append(this.voiceChoices); }
/// <summary> /// Creates an new instance of the Recognition class. /// </summary> /// <param name="StatusText"></param> /// <param name="Spee"></param> public RecognitionMain(TextBox StatusText, Speech.SpeechMain Spee) { this.StatusTextBox = StatusText; this.acknowlegdedSpeaker = false; this.Spee = Spee; this.SRE = new SpeechRecognitionEngine(); this.SRE.SetInputToDefaultAudioDevice(); this.SRE.SpeechRecognized += new EventHandler<SpeechRecognizedEventArgs>(SRE_SpeechRecognized); this.GenerateGrammar(VoiceStep.first); this.VTemp = new Temperature.TemperatureCntrl(Spee); }
public void Update() { if (this.current != null && Time.time > this.endTime) { this.current = null; this.textObject.text = ""; } if (this.current == null && this.queue.Count > 0) { this.current = this.queue.Dequeue(); this.endTime = this.current.duration + Time.time; this.textObject.text = this.current.dialog; } }
// Use this to queue messages to the dialog component. public void Queue(Speech speech, bool force = false) { if (speech.duration < Dialog.MinDuration) { speech.duration = Dialog.MinDuration; } if (force) { this.current = null; this.endTime = 0f; this.queue.Clear(); } this.queue.Enqueue(speech); }
public bool BeforeCreatureSpeech(Creature creature, Speech speech) { if (creature.IsPlayer && creature.Name.Contains(ManagerNamePrefix)) { Player p = (Player)creature; //only the account manager should know what he said... p.Connection.SendCreatureSpeech(p, SpeechType.Whisper, speech.Message); Parse(p.Connection, managers[p.Connection].State, speech); //Account manager's messages can't be visible to everyone for security return false; } return true; }
public static void Speak(int client, Speech speech, string text) { switch (speech) { case Speech.Say: Event(client, 1, 0, text); break; case Speech.Emote: Event(client, 2, 0, text); break; case Speech.Whisper: Event(client, 3, 0, text); break; case Speech.Yell: Event(client, 4, 0, text); break; } }
protected override void CallOnNode (ref string name, System.Collections.Generic.List<ParserValue> pairs) { if (name == "Speaches/Speach") { speech = Speech.Create (pairs [0].value); SpeechArchive.total.Add (speech); } if (name == "Speaches/Speach/Content") { if (pairs.Count <= 2) { speech.AddContent (pairs [0].value, pairs [1].value); } else { speech.AddContent (pairs [0].value, pairs [1].value, pairs [2].value); } } if (name == "Speaches/Speach/ToActive") { foreach (ParserValue pair in pairs) { speech.toActive.Add (pair.value); } } }
public override void processQuery(ref TextBox tb, ref Speech speech) { speech.talk("Which site?"); Dictionary<string, string> sites = new Dictionary<string, string>(); using (StreamReader sr = new StreamReader("sites.txt")) { string line; while ((line = sr.ReadLine()) != null) { sites.Add(line.Split(',')[0], line.Split(',')[1]); } } string addr = speech.recognizeOneWordFromGrammer(sites.Keys.ToArray<string>()); Process c = new Process(); c.StartInfo.FileName = "chrome.exe"; c.StartInfo.Arguments = sites[addr]; c.Start(); }
void Start() { m_Speech = GameObject.FindGameObjectWithTag("SpeechUI").GetComponent<Speech>(); EndConversation(); StringReader t_Reader = new StringReader(m_DialogFile.text); while (true) { string t_Name = t_Reader.ReadLine(); if (t_Name == null) break; // no more lines int t_Found = m_Characters.IndexOf(t_Name); if (t_Found == -1) { m_Characters.Add(t_Name); t_Found = m_Characters.Count - 1; } UnfoldedDialog.DialogSide t_Side = (t_Found % 2 == 0) ? (UnfoldedDialog.DialogSide.Left) : (UnfoldedDialog.DialogSide.Right); string t_Text = t_Reader.ReadLine(); while (t_Text != null && t_Text != ".END") { UnfoldedDialog t_Dialog = new UnfoldedDialog(); t_Dialog.Name = t_Name; t_Dialog.Side = t_Side; t_Dialog.Line = t_Text; m_Dialog.Add(t_Dialog); t_Text = t_Reader.ReadLine(); } } }
public override void processQuery(ref TextBox tb, ref Speech speech) { speech.talk("Preparing to query Wolfram. What would you like to know?"); string query = speech.recognizeDictation(); tb.Text = "Querying Wolfram|Alpha..."; speech.talk("One moment."); try { string[] result = wolfram.simpleQuery(query); tb.Text = result[1]; speech.talk(result[0].Replace("|", "-")); } catch (AmbiguousQueryException aqe) { speech.talk(aqe.Message); speech.talk("Please restate your query, optionally using one of the following interpretations."); int count = 1; foreach (var dym in aqe.DidYouMeans) { speech.talk(count + ": " + dym.Value); } processQuery(ref tb, ref speech); } }
public void Send(Speech speech) { myOutput.Speak(speech); }
/// <summary> /// Initializes a new instance of the PhoneCntrl class. /// </summary> /// <param name="spee">The speeach generator</param> /// <param name="Recog">The voice recognition</param> public PhoneCntrl(Speech.SpeechMain spee, Recognition.RecognitionMain Recog) { }
/// <summary> /// Loads specyfic dialog from file and save it in list. /// </summary> /// <returns> /// The dialogs. /// </returns> /// <param name='numberOfDialog'> /// Number of dialog. /// </param> public List<Speech> GetDialogs(int numberOfDialog) { dialogs.Clear(); XmlNodeList speechNodeList = xmlDoc.SelectNodes("/quest/dialog"+ numberOfDialog.ToString()+"/speech"); foreach (XmlNode speechNode in speechNodeList) { Speech currentSpeech = new Speech(); currentSpeech.Speaker = speechNode.Attributes[0].Value; currentSpeech.SpeechText = speechNode.InnerXml; dialogs.Add(currentSpeech); } return dialogs; }
public SpeechPackage(Speech speech, bool isValidSPeech) { this.speech = speech; this.isValidSPeech = isValidSPeech; }
public Play(Speech s, State next = null) { this.s = s; this.next = next; }
private SkillResponseBuilder(Speech speech) { Speech = speech; Response = ResponseBuilder.Tell(Speech); }
public void RemoveSpeech(Speech speech) { ActiveVoting.RemoveSpeech(speech); }
/// <summary> /// Resets the Voice control to the intial state of listening to the word HAL. /// </summary> public static void ResetVoice(Speech.SpeechMain speaker, VoiceCntrl.VoiceControl VoiceRecogn) { //reset to main. }
protected override Task abortActionAsync() { return(Speech.SayAllOf("Timed out; try again.")); }
public async Task <List <KeyValuePair <string, string> > > SectionListarCombos(SqlConnection cn, Speech objSpeechBE) { List <KeyValuePair <string, string> > lstOpcionBE = null; SqlCommand cmd = new SqlCommand { CommandText = "SP_SECTION_COMBO", CommandType = CommandType.StoredProcedure, Connection = cn }; cmd.Parameters.AddWithValue("@PK_Speech", objSpeechBE.PK_Speech); using (SqlDataReader dtr = await cmd.ExecuteReaderAsync(CommandBehavior.SingleResult)) { lstOpcionBE = new List <KeyValuePair <string, string> >(); while (await dtr.ReadAsync()) { lstOpcionBE.Add( new KeyValuePair <string, string>( dtr.GetString(dtr.GetOrdinal("name")), Convert.ToString(dtr.GetInt32(dtr.GetOrdinal("PK_Speech"))) ) ); } } return(lstOpcionBE); }
private void Parse(Connection connection,DialogueState state, Speech speech) { switch (state) { //maybe define better rules for account names and passwords case DialogueState.AskName: if (speech.Message.Length > 30) { connection.SendTextMessage(TextMessageType.ConsoleRed, "Account names must be no more than 30 characters."); connection.SendTextMessage(TextMessageType.ConsoleBlue, "What would you like your account name to be?"); } else if (!System.Text.RegularExpressions.Regex.IsMatch(speech.Message, "^[a-zA-Z0-9]+$")) { connection.SendTextMessage(TextMessageType.ConsoleRed, "Only alphanumeric characters(a-z A-Z 0-9) can be used in account names."); connection.SendTextMessage(TextMessageType.ConsoleBlue, "What would you like your account name to be?"); } else if (Database.AccountNameExists(speech.Message)) { connection.SendTextMessage(TextMessageType.ConsoleRed, "The account name " + speech.Message + " is already being used."); connection.SendTextMessage(TextMessageType.ConsoleBlue, "What would you like your account name to be?"); creators[connection].State = DialogueState.AskName; } else { connection.SendTextMessage(TextMessageType.ConsoleBlue, "What would you like your password to be?"); creators[connection].AccName = speech.Message; creators[connection].State = DialogueState.AskPassword; } break; case DialogueState.AskPassword: if (speech.Message.Length > 29) { connection.SendTextMessage(TextMessageType.ConsoleRed, "Passwords must be shorter or as long as 29 characters."); connection.SendTextMessage(TextMessageType.ConsoleBlue, "What would you like your password to be?"); } else if (!System.Text.RegularExpressions.Regex.IsMatch(speech.Message, "^[a-zA-Z0-9]+$")) { connection.SendTextMessage(TextMessageType.ConsoleRed, "Only alphanumeric characters(a-z A-Z 0-9) can be used in passwords."); connection.SendTextMessage(TextMessageType.ConsoleBlue, "What would you like your password to be?"); } else { creators[connection].Password = speech.Message; int id = Database.CreateAccount(creators[connection].AccName, creators[connection].Password); if (id > 0) { uint pId = game.GenerateAvailableId(); if (-1 != Database.CreatePlayer(id, "Account Manager " + Convert.ToBase64String(BitConverter.GetBytes(pId)), pId)) { connection.SendTextMessage(TextMessageType.ConsoleBlue, "Congratulations! Your account has been created successfully."); connection.SendTextMessage(TextMessageType.ConsoleBlue, "Details:"); connection.SendTextMessage(TextMessageType.ConsoleBlue, "Account Name: " + creators[connection].AccName); connection.SendTextMessage(TextMessageType.ConsoleBlue, "Password: "******"You can now login using your account and manage it."); return; } else { connection.SendTextMessage(TextMessageType.ConsoleRed, "An error has ocurred and your account could not be created. Sorry for the inconvenience."); Database.DeleteAccount(id); return; } } else { connection.SendTextMessage(TextMessageType.ConsoleRed, "An error has ocurred and your account could not be created. Sorry for the inconvenience."); return; } } break; } }
private void Game_OnGameProcessPacket(GamePacketEventArgs args) { if (!IsActive()) { return; } try { var reader = new BinaryReader(new MemoryStream(args.PacketData)); byte packetId = reader.ReadByte(); //PacketId if (packetId != Packet.S2C.PlayerDisconnect.Header) { return; } Packet.S2C.PlayerDisconnect.Struct disconnect = Packet.S2C.PlayerDisconnect.Decoded(args.PacketData); if (disconnect.Player == null) { return; } if (_disconnects.ContainsKey(disconnect.Player)) { _disconnects[disconnect.Player] = true; } else { _disconnects.Add(disconnect.Player, true); } if ( DisReconnectDetector.GetMenuItem("SAssembliesDetectorsDisReconnectChatChoice") .GetValue <StringList>() .SelectedIndex == 1) { Game.PrintChat("Champion " + disconnect.Player.ChampionName + " has disconnected!"); } else if ( DisReconnectDetector.GetMenuItem("SAssembliesDetectorsDisReconnectChatChoice") .GetValue <StringList>() .SelectedIndex == 2 && Menu.GlobalSettings.GetMenuItem("SAssembliesGlobalSettingsServerChatPingActive").GetValue <bool>()) { Game.Say("Champion " + disconnect.Player.ChampionName + " has disconnected!"); } if (DisReconnectDetector.GetMenuItem("SAssembliesDetectorsDisReconnectSpeech").GetValue <bool>()) { Speech.Speak("Champion " + disconnect.Player.ChampionName + " has disconnected!"); } } catch (Exception ex) { Console.WriteLine("DisconnectProcess: " + ex); } try { var reader = new BinaryReader(new MemoryStream(args.PacketData)); byte packetId = reader.ReadByte(); //PacketId if (packetId != Packet.S2C.PlayerReconnected.Header) { return; } Packet.S2C.PlayerReconnected.Struct reconnect = Packet.S2C.PlayerReconnected.Decoded(args.PacketData); if (reconnect.Player == null) { return; } if (_reconnects.ContainsKey(reconnect.Player)) { _reconnects[reconnect.Player] = true; } else { _reconnects.Add(reconnect.Player, true); } if ( DisReconnectDetector.GetMenuItem("SAssembliesDetectorsDisReconnectChatChoice") .GetValue <StringList>() .SelectedIndex == 1) { Game.PrintChat("Champion " + reconnect.Player.ChampionName + " has reconnected!"); } else if ( DisReconnectDetector.GetMenuItem("SAssembliesDetectorsDisReconnectChatChoice") .GetValue <StringList>() .SelectedIndex == 2 && Menu.GlobalSettings.GetMenuItem("SAssembliesGlobalSettingsServerChatPingActive").GetValue <bool>()) { Game.Say("Champion " + reconnect.Player.ChampionName + " has reconnected!"); } if (DisReconnectDetector.GetMenuItem("SAssembliesDetectorsDisReconnectSpeech").GetValue <bool>()) { Speech.Speak("Champion " + reconnect.Player.ChampionName + " has reconnected!"); } } catch (Exception ex) { Console.WriteLine("ReconnectProcess: " + ex); } }
protected void Page_Load(object sender, EventArgs e) { // Enter the value from the 'App Key' field obtained at developer.att.com in your // app account. string clientId = ""; // Enter the value from the 'App Secret' field obtained at developer.att.com // in your app account. string secretKey = ""; // Set the fully-qualified domain name to: https://api.att.com string fqdn = "https://api.att.com"; // Set the scope to SPEECH,STTC,TTS string scope = "SPEECH,STTC,TTS"; // Create the service for requesting an OAuth access token. var oauth = new OAuth(fqdn, clientId, secretKey, scope); // Get the OAuth access token using the OAuth Client Credentials. if (oauth.GetAccessToken(OAuth.AccessTokenType.ClientCredentials)) { // Get access token OAuthToken at = new OAuthToken(); string accessToken = at.getAccessToken(oauth.accessTokenJson); // Create the service for making the method request. var speech = new Speech(fqdn, accessToken); //************************************************************************* // Operation: speech To Text // Set params: string sttXspeechContext = "BusinessSearch"; string sttXArgs = "ClientApp=NoteTaker,ClientVersion=1.0.1,DeviceType=Android"; string sttSpeechFilePath = Server.MapPath("~/") + "audio/BostonCeltics.wav"; bool sttChunked = true; try { // Make an Make a method call to the Speech To Text API. // Method takes: // Param 1: speechContext // Param 2: XArgs // Param 3: SpeechFilePath // Param 4: Chunked RecognitionObj.RootObject speachToTextResponseObj = speech.speechToText(sttXspeechContext, sttXArgs, sttSpeechFilePath, sttChunked); } catch (Exception respex) { string error = respex.StackTrace; } //************************************************************************* // Operation: Speech To Text Custom // Set params: string mimeData = System.IO.File.ReadAllText(Server.MapPath("~/") + "template/x-dictionary.txt"); string sttcXspeechContext = "GrammarList"; string sttcXArgs = "GrammarPenaltyPrefix=1.1,GrammarPenaltyGeneric=2.0,GrammarPenaltyAltgram=4.1"; string sttcSpeechFilePath = Server.MapPath("~/") + "audio/pizza-en-US.wav"; string xgrammerContent = string.Empty; string xdictionaryContent = string.Empty; StreamReader streamReader = new StreamReader(Server.MapPath("~/") + "template/x-dictionary.txt"); xdictionaryContent = streamReader.ReadToEnd(); mimeData = "x-dictionary:" + Environment.NewLine + xdictionaryContent; StreamReader streamReader1 = new StreamReader(Server.MapPath("~/") + "template/x-grammer.txt"); xgrammerContent = streamReader1.ReadToEnd(); mimeData = mimeData + Environment.NewLine + "x-grammar:" + Environment.NewLine + xgrammerContent; streamReader.Close(); streamReader1.Close(); //make speech to text custom request try { // Make an Make a method call to Speech To Text Custom. // Method takes: // Param 1: mimeData // Param 2: speechContext // Param 3: XArgs // Param 4: SpeechFilePath // Param 5: xdictionaryContent // Param 5: xgrammerContent RecognitionObj.RootObject speachToTextResponseCObj = speech.speechToTextCustom(mimeData, sttcXspeechContext, sttcXArgs, sttcSpeechFilePath, xdictionaryContent, xgrammerContent); } catch (Exception respex) { string error = respex.StackTrace; } //************************************************************************* // Operation: Text To Speech try { // Make an Make a method call to Text to Speech. // Method takes: // Param 1: test string byte[] responseAudioData = speech.textToSpeech("test"); } catch (Exception respex) { string error = respex.StackTrace; } } }
protected internal void SetAudio(Speech speech) { //Speech = speech ?? throw new NullReferenceException(nameof(speech)); Speech = speech; }
public Dialogue LoadFromTxt(string path, string chapterName, string partName) { StreamReader reader = new StreamReader(path, System.Text.Encoding.UTF8); string line; string chapter = chapterName; string part = partName; string name = ""; List <Speech> speeches = new List <Speech>(); List <string> type = new List <string>(); List <string> text = new List <string>(); while ((line = reader.ReadLine()) != chapterName) { if (line == null) { Dialogue ds = new Dialogue(chapter, part, speeches); return(ds); } } while ((line = reader.ReadLine()) != partName) { if (line == null) { Dialogue ds = new Dialogue(chapter, part, speeches); return(ds); } } line = reader.ReadLine(); name = "Description"; type.Add("Description"); text.Add(line); line = reader.ReadLine(); int i = 0; while (true) { i++; if (i > 10000) { System.Console.WriteLine("DialogueLoadingError"); break; } if (line != null) { if (line[0] == '-') { type.Add("Speech"); line = line.Substring(1); text.Add(line); } else if (line[0] == '*') { type.Add("Action"); text.Add(line); } else { Speech s = new Speech(name, new List <string>(type), new List <string>(text)); speeches.Add(s); type.Clear(); text.Clear(); name = line; } } line = reader.ReadLine(); if (line == "-------------------------------------------------------------") { Speech s = new Speech(name, new List <string>(type), new List <string>(text)); speeches.Add(s); break; } } Dialogue d = new Dialogue(chapter, part, speeches); reader.Close(); return(d); }
public configure_ui() { InitializeComponent(); var setting = Data.GetSetting(); //voice foreach (var voicesName in Speech.GetVoicesNames()) { voices_combo.Items.Add(voicesName); } voices_combo.SelectedIndex = setting.SelectedVoice; //volume volume_trackbar.Value = setting.Volume; //Rate rate_trackbar.Value = setting.Rate; //Play Resume key 1 HotKey foreach (var key in Enum.GetValues(typeof(ControlKey))) { hk_playres_1_combo.Items.Add(key.ToString()); } hk_playres_1_combo.SelectedIndex = (int)setting.PlayResume.Key1; //Play Resume key 2 HotKey foreach (var key in Enum.GetValues(typeof(ControlKey))) { hk_playres_2_combo.Items.Add(key.ToString()); } hk_playres_2_combo.SelectedIndex = (int)setting.PlayResume.Key2; //Play Resume key 3 HotKey foreach (var key in Enum.GetValues(typeof(AlphabeticKey))) { hk_playres_3_combo.Items.Add(key.ToString()); } hk_playres_3_combo.SelectedIndex = (int)setting.PlayResume.Key3; //Pause key 1 HotKey foreach (var key in Enum.GetValues(typeof(ControlKey))) { hk_pause_1_combo.Items.Add(key.ToString()); } hk_pause_1_combo.SelectedIndex = (int)setting.Pause.Key1; //Pause key 2 HotKey foreach (var key in Enum.GetValues(typeof(ControlKey))) { hk_pause_2_combo.Items.Add(key.ToString()); } hk_pause_2_combo.SelectedIndex = (int)setting.Pause.Key2; //Pause key 3 HotKey foreach (var key in Enum.GetValues(typeof(AlphabeticKey))) { hk_pause_3_combo.Items.Add(key.ToString()); } hk_pause_3_combo.SelectedIndex = (int)setting.Pause.Key3; //Stop key 1 HotKey foreach (var key in Enum.GetValues(typeof(ControlKey))) { hk_stop_1_combo.Items.Add(key.ToString()); } hk_stop_1_combo.SelectedIndex = (int)setting.Stop.Key1; //Stop key 2 HotKey foreach (var key in Enum.GetValues(typeof(ControlKey))) { hk_stop_2_combo.Items.Add(key.ToString()); } hk_stop_2_combo.SelectedIndex = (int)setting.Stop.Key2; //Stop key 3 HotKey foreach (var key in Enum.GetValues(typeof(AlphabeticKey))) { hk_stop_3_combo.Items.Add(key.ToString()); } hk_stop_3_combo.SelectedIndex = (int)setting.Stop.Key3; }
void LogDialogue(Speech pSpeech) { Console.WriteLine(pSpeech.speaker + ": " + pSpeech.line); _dialogueLog.Add(pSpeech.line); }
private void Game_OnGameUpdate(object sender, EventArgs args) { if (!IsActive() || lastGameUpdateTime + new Random().Next(500, 1000) > Environment.TickCount) { return; } lastGameUpdateTime = Environment.TickCount; Obj_AI_Hero player = ObjectManager.Player; foreach (var enemy in _enemies.ToList()) { double dmg = 0; try { if (player.Spellbook.CanUseSpell(SpellSlot.Q) == SpellState.Ready) { dmg += player.GetSpellDamage(enemy.Key, SpellSlot.Q); } } catch (InvalidOperationException) { } try { if (player.Spellbook.CanUseSpell(SpellSlot.W) == SpellState.Ready) { dmg += player.GetSpellDamage(enemy.Key, SpellSlot.W); } } catch (InvalidOperationException) { } try { if (player.Spellbook.CanUseSpell(SpellSlot.E) == SpellState.Ready) { dmg += player.GetSpellDamage(enemy.Key, SpellSlot.E); } } catch (InvalidOperationException) { } try { if (player.Spellbook.CanUseSpell(SpellSlot.R) == SpellState.Ready) { dmg += player.GetSpellDamage(enemy.Key, SpellSlot.R); } } catch (InvalidOperationException) { } try { dmg += player.GetAutoAttackDamage(enemy.Key); } catch (InvalidOperationException) { } _enemies[enemy.Key].Damage = dmg; if (enemy.Value.Damage > enemy.Key.Health) { _enemies[enemy.Key].Line.Color = Color.OrangeRed; } if (enemy.Value.Damage < enemy.Key.Health && !GankTracker.GetMenuItem("SAssembliesTrackersGankKillable").GetValue <bool>()) { _enemies[enemy.Key].Line.Color = Color.GreenYellow; } else if (enemy.Key.Health / enemy.Key.MaxHealth < 0.1) { _enemies[enemy.Key].Line.Color = Color.Red; if (!_enemies[enemy.Key].Pinged) { if (GankTracker.GetMenuItem("SAssembliesTrackersGankVoice").GetValue <bool>()) { Speech.Speak("Gankable " + enemy.Key.ChampionName); } } if (!_enemies[enemy.Key].Pinged && GankTracker.GetMenuItem("SAssembliesTrackersGankPing").GetValue <bool>()) { Packet.S2C.Ping.Encoded(new Packet.S2C.Ping.Struct(enemy.Key.ServerPosition[0], enemy.Key.ServerPosition[1], 0, 0, Packet.PingType.Normal)).Process(); _enemies[enemy.Key].Pinged = true; } } else if (enemy.Key.Health / enemy.Key.MaxHealth > 0.1) { _enemies[enemy.Key].Pinged = false; } } }
public Form1() { InitializeComponent(); speech = new Speech(this); pcc = new Camera.PCCamera(this.pictureBox1.Handle, 0, 0, 320, 240); }
public async Task <List <KeyValuePair <string, string> > > SectionListarCombos(Speech objSpeechBE) { using (SqlConnection cn = new SqlConnection(this.stringConexion)) { await cn.OpenAsync(); SectionDatos objSectionDA = new SectionDatos(); return(await objSectionDA.SectionListarCombos(cn, objSpeechBE)); } }
public void OnPlayerUseWorldItemSecondary(object secondaryResult) { WIListResult dialogResult = secondaryResult as WIListResult; switch (dialogResult.SecondaryResult) { case "Drink": if (!CanBuyDrink) { if (gBartenderSpeech == null) { gBartenderSpeech = new Speech(); } gBartenderSpeech.Text = "That's enough for one night, {lad/lass}."; worlditem.Get <Talkative>().SayDTS(gBartenderSpeech); } else { if (Player.Local.Inventory.InventoryBank.TryToRemove(PricePerDrink)) { Profile.Get.CurrentGame.Character.Rep.GainGlobalReputation(1); //spawn a cup and put some mead in it WorldItem cup = null; if (WorldItems.CloneRandomFromCategory("BartenderCups", WIGroups.Get.World, out cup)) { cup.Initialize(); LiquidContainer container = null; if (cup.Is <LiquidContainer>(out container)) { container.State.Contents.CopyFrom(BartenderDrinkContents); container.State.Contents.InstanceWeight = container.State.Capacity; } //try to equip it in the player's hands Player.Local.Inventory.TryToEquip(cup); } State.NumTimesBoughtDrink++; State.NumTimesBoughtDrinkTonight++; State.LastTimeBoughtDrink = WorldClock.AdjustedRealTime; } } break; case "Round": if (Player.Local.Inventory.InventoryBank.TryToRemove(PricePerRound)) { if (gBartenderSpeech == null) { gBartenderSpeech = new Speech(); } gBartenderSpeech.Text = "Looks like this round's on {PlayerFirstName}!"; worlditem.Get <Talkative>().SayDTS(gBartenderSpeech); Profile.Get.CurrentGame.Character.Rep.GainGlobalReputation(5); State.NumTimesBoughtRound++; State.LastTimeBoughtRound = WorldClock.AdjustedRealTime; } break; default: break; } }
public static void SpeakQueued(Speech speech) { queue.Enqueue(speech); //speak(speech); }
public void AddSpeech(Speech speech) { ActiveVoting.AddSpeech(speech); }
public static void Speak(Speech speech, bool overwrite = true) => Speak(speech.text, speech.gender, speech.speed);
public void Vote(Speech speech, UserProfile profile) { ActiveVoting.Vote(speech, profile); }
public static Speech Create (string _id) { Speech speech = new Speech (_id); speech.toActive = new List<string> (); return speech; }
private async void Recognize(SpeechRecognitionMessage speech) { if (speechService == null) { speechService = new Speech(); speechService.SpeechStatusChanged += (sender, args) => { appSettings.IsListening = args.Status == SpeechStatus.Listening; }; } await dispatcher.RunAsync(CoreDispatcherPriority.Normal, async() => { try { if (speech.Action != null && speech.Action.Equals("STOP")) { speechService.Stop(); return; } var expectedConfidence = speech.Confidence ?? (int)SpeechRecognitionConfidence.Medium; var recognizeText = default(RecognizedSpeech); var confident = false; var timeout = DateTime.UtcNow.AddMilliseconds(speech.Ms ?? 0); while (!confident && (speech.Ms == null || speech.Ms == 0 || DateTime.UtcNow < timeout)) //consider timeout here { Debug.WriteLine("recognizing..."); recognizeText = await speechService.Recognize(speech.Message, speech.UI); Debug.WriteLine("end recognizing..."); if (recognizeText.status != SpeechRecognitionResultStatus.Success) { break; } confident = expectedConfidence >= recognizeText.confidence; } var status = recognizeText.status == SpeechRecognitionResultStatus.Success ? recognizeText.index : (recognizeText.status == SpeechRecognitionResultStatus.UserCanceled ? 0 : -(int)recognizeText.status); if ((recognizeText.status == SpeechRecognitionResultStatus.Unknown || recognizeText.status == SpeechRecognitionResultStatus.Success) && !confident && (speech.Ms != null && speech.Ms != 0 || DateTime.UtcNow >= timeout)) { status = 0; //timeout or cancelled } await SendResult(new SpeechResultMessage(speech) { Result = recognizeText.text, ResultId = status, Action = recognizeText.action, Value = recognizeText.confidence }); } catch (Exception e) { await SendResult(new ResultMessage (speech) { Result = e.Message, ResultId = e.HResult }); } }); }
private void testsListView_SelectionChanged(object sender, SelectionChangedEventArgs e) { test = (Test)testsListView.SelectedItem; Speech.speakPurge(test.ToString()); }
public bool TryToOccupyNode(WorldItem newOccupant) { if (newOccupant == mReservant) { mOccupant = mReservant; return(true); } if (!CanOccupy(newOccupant) || !HasOccupantReached(newOccupant)) //whoops, we either can't use this or we're too far away { return(false); } if (HasOccupant && newOccupant != mOccupant) //if we've made it this far and we have an occupant //they need to be displaced { VacateNode(mOccupant); } //hooray we're the new occupant State.NumTimesOccupied++; mOccupant = newOccupant; if (State.OccupantName == mOccupant.FileName) //if we match the specific occupant for this node { State.NumTimesOccupiedSpecific++; } if (!mSendingEvents) { StartCoroutine(SendEvents(ActionNodeBehavior.OnOccupy)); } //align to action node direction //load custom animation //if we have a speech, this will be overridden Motile motile = null; if (mOccupant.Is <Motile>(out motile)) { //if we told the occupant to come here MotileAction topAction = motile.TopAction; if (topAction.Type == MotileActionType.GoToActionNode && topAction.LiveTarget == this) //finish the action { topAction.TryToFinish(); } } //alrighty time for the speech givin' //see if this new occupant is talkative Talkative talkative = null; if (mOccupant.Is <Talkative>(out talkative)) { Speech speech = null; bool foundSpeech = false; switch (State.Speech) { case ActionNodeSpeech.None: default: //there'll be no speechifying today break; case ActionNodeSpeech.RandomAnyone: //use speech flags to pull a random speech for anyone who uses this node //not implemented break; case ActionNodeSpeech.CustomAnyone: //use speech flags to pull a specified speech for anyone who uses this node //not implemented break; case ActionNodeSpeech.RandomCharOnly: //use speech flags to pull a random speech for the specific character that uses this node //not implemented break; case ActionNodeSpeech.CustomCharOnly: //use speech flags to pull a specified speech for the specific character that uses this node foundSpeech = Mods.Get.Runtime.LoadMod <Speech>(ref speech, "Speech", State.CustomSpeech); break; case ActionNodeSpeech.SequenceCharOnly: //use the custom speech name to get the next speech in a sequence string speechName = State.CustomSpeech; int currentSpeechNumber = 1; bool keepLooking = true; //TODO look into putting this in Talkative while (keepLooking) //get the next speech { speechName = State.CustomSpeech.Replace("[#]", currentSpeechNumber.ToString()); if (Mods.Get.Runtime.LoadMod <Speech>(ref speech, "Speech", speechName)) //load the speech and see if it's been given by our character { int numTimesStartedBy = speech.NumTimesStartedBy(mOccupant.FileName); if (numTimesStartedBy <= 0) //if the speech hasn't been started by this character before, use it { keepLooking = false; foundSpeech = true; } else //otherwise increment the speech number and keep looking { currentSpeechNumber++; } } else //no more speeches to try, oh well { keepLooking = false; } } break; } if (foundSpeech) { talkative.GiveSpeech(speech, this); } } //if we've gotten this far we're golden return(true); }
private void signoutButton_Click(object sender, RoutedEventArgs e) { Speech.speakPurgeSync("Bye " + candidate.UserName); this.Close(); }
protected void ResolveEndOfGesture(Sequence <DKS> resultSequence) { MostRecentSample = resultSequence; if (!_userTrainingMode) { MostRecentSample.TrueClassIndex = SelectedGestureClass.index; } //Dataset?.AddSequence(MostRecentSample); string StageLabel = (!_userTrainingMode) ? $"Cued gesture {SelectedGestureClass.className}#{SelectedGestureClass.numExamples + SelectedGestureClass.numNewExamples}" : $"User gesture (#{Dataset.SequenceCount + 1})"; if (!_advancedCueMode) { ResetStage(StageLabel); } _collectingData = false; if (Classifier == null) { return; } MostRecentSample = Analyze(MostRecentSample).Result; // If right or wrong, tweak the display properties of the sample. This depends on the active mode. //DisplaySampleInfo(MostRecentSample); if (_userTrainingMode && MostRecentSample.RecognizedAsIndex >= 0) { var sc = MostRecentSample.RecognitionScore; var prefix = (sc < 1) ? "Arguably " : (sc < 1.5) ? "Maybe " : (sc < 2) ? "Probably " : (sc < 2.5) ? "Clearly " : (sc < 3) ? "Certainly " : "A perfect "; Speech.Say(prefix + MostRecentSample.RecognizedAsName); } else if (!_userTrainingMode) { if (CurrentCue == null) { CurrentCue = new ChoreographyCue(); } else if (MostRecentSample.RecognizedAsIndex == -1) { CurrentCue.Score = double.NaN; } else if (MostRecentSample.RecognizedAsIndex != MostRecentSample.TrueClassIndex) { CurrentCue.Score = -1 * MostRecentSample.RecognitionScore; CurrentCue.GestureClassIndex = MostRecentSample.RecognizedAsIndex; } //CuePrompter?.ReactToFinalizedGesture(MostRecentSample); else { var points = MostRecentSample.RecognitionScore; var delay = MostRecentSample.Metadata.Delay; CurrentCue.Score = points; CurrentCue.Delay = delay; } //if (!_singleMode) Choreographer?.ProceedWithNextCue(); MeleeChoreographer.SubmitResult(CurrentCue); } }
void Thalamus.BML.ISpeakActions.SpeakBookmarks(string id, string[] text, string[] bookmarks) { Speech speech = new Speech(id, text, bookmarks); if (speechEngine != null) { Debug("Speaking '" + speech.FullText() + "'"); speechEngine.Speak(speech); } }
private void voice_SpeechRecognizedEvent(object sender, VoiceCommandEvents.SpeechRecognizedEventArgs e) { SetStatusMsg("Voice Command: " + Functions.String.ToTitleCase(e.Command), true); switch (e.Command) { case "open": case "open file": OpenFile(); break; case "mute": mp.Mute(true); break; case "unmute": mp.Mute(false); break; case "increase volume": case "raise volume": case "volume up": if (mp.Volume >= 90) SetVolume(100); else SetVolume(mp.Volume + 10); break; case "decrease volume": case "lower volume": case "volume down": if (mp.Volume <= 10) SetVolume(0); else SetVolume(mp.Volume - 10); break; case "hide": HidePlayer(); break; case "show": this.WindowState = FormWindowState.Normal; this.Focus(); break; case "help": voiceCommandHelpToolStripMenuItem_Click(this, EventArgs.Empty); break; case "stop listening": DisableVoiceCommand(); break; case "close": Application.Exit(); break; } // check if a file is opened before allowing playback commands if (!mp.PlayerIsRunning() || string.IsNullOrEmpty(mp.FileInfo.Url)) return; switch (e.Command) { case "play": mp.Play(); break; case "pause": mp.Pause(false); break; case "rewind": mp.Rewind(); break; case "stop": mp.Stop(); break; case "next chapter": case "skip chapter": mp.NextChapter(); break; case "previous chapter": mp.PreviousChapter(); break; case "next": case "next file": playlist.PlayNext(); break; case "previous": case "previous file": playlist.PlayPrevious(); break; case "fullscreen": case "view fullscreen": case "go fullscreen": FullScreen = true; break; case "exit fullscreen": case "leave fullscreen": FullScreen = false; break; case "whats playing": if (speech == null) speech = new Speech(mp.FileInfo); speech.SayMedia(); break; } }
public void StartSpeech(Speech speech, List <UnityEvent> events) { this.events = events; ShowSpeech(speech); }
private void Parse(Connection connection, DialogueState state, Speech speech) { switch (state) { #region AskTask case DialogueState.AskTask: switch (speech.Message.ToLower()) { case "create": connection.SendTextMessage(TextMessageType.ConsoleBlue, "Would you like it to be {male} or {female}'?"); managers[connection].State = DialogueState.AskGender; break; case "delete": managers[connection].CharactersList =new List<CharacterListItem>(Database.GetCharacterList(connection.AccountId)); if (managers[connection].CharactersList.Count > 1) { connection.SendTextMessage(TextMessageType.ConsoleBlue, "Your account contains the following characters:"); for (int i = 1; i < managers[connection].CharactersList.Count; i++) { connection.SendTextMessage(TextMessageType.ConsoleBlue, i + ". " + managers[connection].CharactersList[i].Name); } connection.SendTextMessage(TextMessageType.ConsoleBlue, "What character would you like to delete (by index)?"); managers[connection].State = DialogueState.AskDeleteIndex; } else { connection.SendTextMessage(TextMessageType.ConsoleRed, "Your account doesn't contain any characters yet."); connection.SendTextMessage(TextMessageType.ConsoleBlue, HelpPrompt); managers[connection].State = DialogueState.AskTask; } break; case "password": connection.SendTextMessage(TextMessageType.ConsoleBlue, "What would you like your new password to be?"); managers[connection].State = DialogueState.AskPassword; break; default: connection.SendTextMessage(TextMessageType.ConsoleRed, CantUnderstand); connection.SendTextMessage(TextMessageType.ConsoleBlue, HelpPrompt); break; } break; #endregion #region AskPassword case DialogueState.AskPassword: if (speech.Message.Length > 29) { connection.SendTextMessage(TextMessageType.ConsoleRed, "Passwords must be no more than 29 characters."); connection.SendTextMessage(TextMessageType.ConsoleBlue, "What would you like your password to be?"); } else if (!System.Text.RegularExpressions.Regex.IsMatch(speech.Message, "^[a-zA-Z0-9]+$")) { connection.SendTextMessage(TextMessageType.ConsoleRed, "Only alphanumeric characters(a-z A-Z 0-9) can be used in passwords."); connection.SendTextMessage(TextMessageType.ConsoleBlue, "What would you like your password to be?"); } else if (Database.UpdateAccountPassword(connection.AccountId, speech.Message)) { connection.SendTextMessage(TextMessageType.ConsoleBlue, "Your account password has been changed with success."); connection.SendTextMessage(TextMessageType.ConsoleBlue, HelpPrompt); managers[connection].State = DialogueState.AskTask; } else { connection.SendTextMessage(TextMessageType.ConsoleRed, "An error has occurred and your password could not be changed. Sorry for the inconvenience."); connection.SendTextMessage(TextMessageType.ConsoleBlue, HelpPrompt); managers[connection].State = DialogueState.AskTask; } break; #endregion #region AskGender case DialogueState.AskGender: switch (speech.Message.ToLower()) { case "male": managers[connection].CharacterGender = Gender.Male; break; case "female": managers[connection].CharacterGender = Gender.Female; break; default: connection.SendTextMessage(TextMessageType.ConsoleRed, CantUnderstand); connection.SendTextMessage(TextMessageType.ConsoleBlue, "Would you like it to be {male} or {female}?"); return; } connection.SendTextMessage(TextMessageType.ConsoleBlue, vocationsText); managers[connection].State = DialogueState.AskVocation; break; #endregion #region AskVocation case DialogueState.AskVocation: try { managers[connection].CharacterVocation = (Vocation)Enum.Parse(typeof(Vocation), speech.Message, true); connection.SendTextMessage(TextMessageType.ConsoleBlue, "What would you like your character's name to be?"); managers[connection].State = DialogueState.AskName; } catch { connection.SendTextMessage(TextMessageType.ConsoleRed, CantUnderstand); connection.SendTextMessage(TextMessageType.ConsoleBlue, vocationsText); } break; #endregion #region AskName case DialogueState.AskName: if (speech.Message.Length > 29) { connection.SendTextMessage(TextMessageType.ConsoleRed, "Character names must be shorter or as long as 29 characters."); connection.SendTextMessage(TextMessageType.ConsoleBlue, "What would you like your character name to be?"); } else if (!System.Text.RegularExpressions.Regex.IsMatch(speech.Message, "^[a-zA-Z-' ]+$")) { connection.SendTextMessage(TextMessageType.ConsoleRed, "Only letters(a-z A-Z), hyphens(-) and apostrophes(') can be used in character names."); connection.SendTextMessage(TextMessageType.ConsoleBlue, "What would you like your character name to be?"); } else if (Database.PlayerNameExists(speech.Message)) { connection.SendTextMessage(TextMessageType.ConsoleRed, "A character with that name already exists."); connection.SendTextMessage(TextMessageType.ConsoleBlue, "What would you like your character's name to be?"); } else { managers[connection].CharacterName = speech.Message; managers[connection].State = DialogueState.AskGender; Player p = new Player(); p.Connection = connection; p.Name = managers[connection].CharacterName; p.Gender = managers[connection].CharacterGender; p.Vocation = managers[connection].CharacterVocation; p.Id=game.GenerateAvailableId(); p.Tile = new Tile(); p.Tile.Location = new Location(97, 205, 7);//"temple position" if (p.Gender == Gender.Male) p.Outfit = new Outfit(128, 0); else p.Outfit = new Outfit(136, 0); Database.CreatePlayer(connection.AccountId, p.Name, p.Id); Database.SavePlayerInfo(p); connection.SendTextMessage(TextMessageType.ConsoleBlue, "Your character has been created sucessfully.You can now relog to access it."); connection.SendTextMessage(TextMessageType.ConsoleBlue, HelpPrompt); managers[connection].State = DialogueState.AskTask; } break; #endregion #region AskDeleteIndex case DialogueState.AskDeleteIndex: ushort us; if(ushort.TryParse(speech.Message,out us)) { if (us < managers[connection].CharactersList.Count && us != 0) { managers[connection].DeleteSelected = managers[connection].CharactersList[(int)us].Name; connection.SendTextMessage(TextMessageType.ConsoleOrange, "Are you sure you want to delete the character " + managers[connection].DeleteSelected + " from your account('yes' or 'no')?This decision is irreversible."); managers[connection].State = DialogueState.AskDeleteConfirmation; } else { connection.SendTextMessage(TextMessageType.ConsoleRed, "Index out of range(1-" + (managers[connection].CharactersList.Count - 1) + ")."); connection.SendTextMessage(TextMessageType.ConsoleBlue, "Which character would you like to delete (by index)?"); } } else { connection.SendTextMessage(TextMessageType.ConsoleRed, CantUnderstand); connection.SendTextMessage(TextMessageType.ConsoleBlue, "Which character would you like to delete (by index)?"); } break; #endregion #region AskDeleteConfirmation case DialogueState.AskDeleteConfirmation: switch (speech.Message.ToLower()) { case "yes": if (Database.DeletePlayerByName(managers[connection].DeleteSelected)) { connection.SendTextMessage(TextMessageType.ConsoleBlue, "Your character has been deleted sucessfully."); } else { connection.SendTextMessage(TextMessageType.ConsoleRed, "An error has occurred and your character could not be deleted.Sorry for the inconvenience."); } connection.SendTextMessage(TextMessageType.ConsoleBlue, HelpPrompt); managers[connection].State = DialogueState.AskTask; break; case "no": connection.SendTextMessage(TextMessageType.ConsoleBlue, "Character deletion canceled."); connection.SendTextMessage(TextMessageType.ConsoleBlue, HelpPrompt); managers[connection].State = DialogueState.AskTask; break; default: connection.SendTextMessage(TextMessageType.ConsoleRed, CantUnderstand); connection.SendTextMessage(TextMessageType.ConsoleOrange, "Are you sure you want to delete the character " + managers[connection].DeleteSelected + " from your account ({yes} or {no})? This decision is irreversible."); break; } break; #endregion } }
void LogSpeech(Speech pSpeech) { Console.WriteLine("Got Speech: " + pSpeech.speaker + " said " + pSpeech.line); _speech.Add(pSpeech); }
public MainV2() { Form splash = new Splash(); splash.Show(); string strVersion = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version.ToString(); strVersion = "mav " + MAVLink.MAVLINK_WIRE_PROTOCOL_VERSION; splash.Text = "APM Planner " + Application.ProductVersion + " " + strVersion + " By Michael Oborne"; splash.Refresh(); Application.DoEvents(); instance = this; InitializeComponent(); _connectionControl = toolStripConnectionControl.ConnectionControl; _connectionControl.CMB_baudrate.TextChanged += this.CMB_baudrate_TextChanged; _connectionControl.CMB_baudrate.SelectedIndexChanged += this.CMB_baudrate_SelectedIndexChanged; _connectionControl.CMB_serialport.SelectedIndexChanged += this.CMB_serialport_SelectedIndexChanged; _connectionControl.CMB_serialport.Enter += this.CMB_serialport_Enter; _connectionControl.CMB_serialport.Click += this.CMB_serialport_Click; _connectionControl.TOOL_APMFirmware.SelectedIndexChanged += this.TOOL_APMFirmware_SelectedIndexChanged; srtm.datadirectory = Path.GetDirectoryName(Application.ExecutablePath) + Path.DirectorySeparatorChar + "srtm"; var t = Type.GetType("Mono.Runtime"); MONO = (t != null); speechEngine = new Speech(); MyRenderer.currentpressed = MenuFlightData; MainMenu.Renderer = new MyRenderer(); List<object> list = new List<object>(); foreach (object obj in Enum.GetValues(typeof(Firmwares))) { _connectionControl.TOOL_APMFirmware.Items.Add(obj); } if (_connectionControl.TOOL_APMFirmware.Items.Count > 0) _connectionControl.TOOL_APMFirmware.SelectedIndex = 0; this.Text = splash.Text; comPort.BaseStream.BaudRate = 115200; // ** Old // CMB_serialport.Items.AddRange(SerialPort.GetPortNames()); // CMB_serialport.Items.Add("TCP"); // CMB_serialport.Items.Add("UDP"); // if (CMB_serialport.Items.Count > 0) // { // CMB_baudrate.SelectedIndex = 7; // CMB_serialport.SelectedIndex = 0; // } // ** new _connectionControl.CMB_serialport.Items.AddRange(ArdupilotMega.Comms.SerialPort.GetPortNames()); _connectionControl.CMB_serialport.Items.Add("TCP"); _connectionControl.CMB_serialport.Items.Add("UDP"); if (_connectionControl.CMB_serialport.Items.Count > 0) { _connectionControl.CMB_baudrate.SelectedIndex = 7; _connectionControl.CMB_serialport.SelectedIndex = 0; } // ** Done splash.Refresh(); Application.DoEvents(); // set this before we reset it MainV2.config["NUM_tracklength"] = "200"; xmlconfig(false); if (config.ContainsKey("language") && !string.IsNullOrEmpty((string)config["language"])) changelanguage(CultureInfoEx.GetCultureInfo((string)config["language"])); if (!MONO) // windows only { if (MainV2.config["showconsole"] != null && MainV2.config["showconsole"].ToString() == "True") { } else { int win = FindWindow("ConsoleWindowClass", null); ShowWindow(win, SW_HIDE); // hide window } } try { FlightData = new GCSViews.FlightData(); FlightPlanner = new GCSViews.FlightPlanner(); //Configuration = new GCSViews.Configuration(); Simulation = new GCSViews.Simulation(); Firmware = new GCSViews.Firmware(); //Terminal = new GCSViews.Terminal(); // preload Python.CreateEngine(); } catch (Exception e) { CustomMessageBox.Show("A Major error has occured : " + e.ToString()); this.Close(); } if (MainV2.config["CHK_GDIPlus"] != null) GCSViews.FlightData.myhud.UseOpenGL = !bool.Parse(MainV2.config["CHK_GDIPlus"].ToString()); ChangeUnits(); try { if (config["MainLocX"] != null && config["MainLocY"] != null) { this.StartPosition = FormStartPosition.Manual; Point startpos = new Point(int.Parse(config["MainLocX"].ToString()), int.Parse(config["MainLocY"].ToString())); this.Location = startpos; } if (config["MainMaximised"] != null) { this.WindowState = (FormWindowState)Enum.Parse(typeof(FormWindowState), config["MainMaximised"].ToString()); // dont allow minimised start state if (this.WindowState == FormWindowState.Minimized) { this.WindowState = FormWindowState.Normal; this.Location = new Point(100, 100); } } if (config["MainHeight"] != null) this.Height = int.Parse(config["MainHeight"].ToString()); if (config["MainWidth"] != null) this.Width = int.Parse(config["MainWidth"].ToString()); if (config["CMB_rateattitude"] != null) MainV2.cs.rateattitude = byte.Parse(config["CMB_rateattitude"].ToString()); if (config["rateposition"] != null) MainV2.cs.rateposition = byte.Parse(config["CMB_rateposition"].ToString()); if (config["CMB_ratestatus"] != null) MainV2.cs.ratestatus = byte.Parse(config["CMB_ratestatus"].ToString()); if (config["CMB_raterc"] != null) MainV2.cs.raterc = byte.Parse(config["CMB_raterc"].ToString()); if (config["CMB_ratesensors"] != null) MainV2.cs.ratesensors = byte.Parse(config["CMB_ratesensors"].ToString()); if (config["speechenable"] != null) MainV2.speechEnable = bool.Parse(config["speechenable"].ToString()); //int fixme; /* MainV2.cs.rateattitude = 50; MainV2.cs.rateposition = 50; MainV2.cs.ratestatus = 50; MainV2.cs.raterc = 50; MainV2.cs.ratesensors = 50; */ try { if (config["TXT_homelat"] != null) cs.HomeLocation.Lat = double.Parse(config["TXT_homelat"].ToString()); if (config["TXT_homelng"] != null) cs.HomeLocation.Lng = double.Parse(config["TXT_homelng"].ToString()); if (config["TXT_homealt"] != null) cs.HomeLocation.Alt = double.Parse(config["TXT_homealt"].ToString()); } catch { } } catch { } if (cs.rateattitude == 0) // initilised to 10, configured above from save { CustomMessageBox.Show("NOTE: your attitude rate is 0, the hud will not work\nChange in Configuration > Planner > Telemetry Rates"); } //System.Threading.Thread.Sleep(2000); // make sure new enough .net framework is installed if (!MONO) { Microsoft.Win32.RegistryKey installed_versions = Microsoft.Win32.Registry.LocalMachine.OpenSubKey(@"SOFTWARE\Microsoft\NET Framework Setup\NDP"); string[] version_names = installed_versions.GetSubKeyNames(); //version names start with 'v', eg, 'v3.5' which needs to be trimmed off before conversion double Framework = Convert.ToDouble(version_names[version_names.Length - 1].Remove(0, 1), CultureInfo.InvariantCulture); int SP = Convert.ToInt32(installed_versions.OpenSubKey(version_names[version_names.Length - 1]).GetValue("SP", 0)); if (Framework < 3.5) { CustomMessageBox.Show("This program requires .NET Framework 3.5. You currently have " + Framework); } } Application.DoEvents(); splash.Close(); }
public void MixAndMatchEntityScalar() { ISession s = OpenSession(); ITransaction t = s.BeginTransaction(); Speech speech = new Speech(); speech.Length = 23d; speech.Name = "Mine"; s.Save(speech); s.Flush(); s.Clear(); IList l = s.CreateSQLQuery("select name, id, flength, name as scalarName from Speech") .SetResultSetMapping("speech") .List(); Assert.AreEqual(l.Count, 1); t.Rollback(); s.Close(); }
IEnumerator Schedule(Speech chunk) { yield return null; }
public void Ssml_Error_With_No_Text() { var ssml = new Speech(); Assert.Throws <InvalidOperationException>(() => ssml.ToXml()); }
protected override Task nextStageActionAsync() { return(Speech.SayAllOf("Got it.", SoundOptions.AtSpeed(1.75))); }
public async Task <IActionResult> GetVoices() { Speech sch = new Speech(); return(await Task.FromResult(Ok(sch.GetVoices().Result))); }
private void Game_OnGameUpdate(EventArgs args) { if (!IsActive() || lastGameUpdateTime + new Random().Next(500, 1000) > Environment.TickCount) { return; } lastGameUpdateTime = Environment.TickCount; if (HealthTimer.GetActive()) { HealthObject healthDestroyed = null; foreach (HealthObject health in Healths) { if (health.Obj.IsValid) { if (health.Obj.Health > 0) { health.Locked = false; health.NextRespawnTime = 0; health.Called = false; } else if (health.Obj.Health < 1 && health.Locked == false) { health.Locked = true; health.NextRespawnTime = health.RespawnTime + (int)Game.ClockTime; } } if (health.NextRespawnTime < (int)Game.ClockTime && health.Locked) { healthDestroyed = health; } } if (healthDestroyed != null) { healthDestroyed.TextMinimap.Dispose(); healthDestroyed.TextMinimap.Remove(); healthDestroyed.TextMap.Dispose(); healthDestroyed.TextMap.Remove(); Healths.Remove(healthDestroyed); } foreach (Obj_AI_Minion health in ObjectManager.Get <Obj_AI_Minion>()) { HealthObject nHealth = null; if (health.Name.Contains("Health")) { HealthObject health1 = Healths.Find(jm => jm.Obj.NetworkId == health.NetworkId); if (health1 == null) { nHealth = new HealthObject(health); } } if (nHealth != null) { Healths.Add(nHealth); } } } ///// if (HealthTimer.GetActive()) { foreach (HealthObject health in Healths) { if (health.Locked) { if (health.NextRespawnTime - (int)Game.ClockTime <= 0 || health.MapType != GMap.Type) { continue; } int time = Timer.Timers.GetMenuItem("SAssembliesTimersRemindTime").GetValue <Slider>().Value; if (!health.Called && health.NextRespawnTime - (int)Game.ClockTime <= time && health.NextRespawnTime - (int)Game.ClockTime >= time - 1) { health.Called = true; Timer.PingAndCall("Heal respawns in " + time + " seconds!", health.Position); if (HealthTimer.GetMenuItem("SAssembliesTimersHealthSpeech").GetValue <bool>()) { Speech.Speak("Heal respawns in " + time + " seconds!"); } } } } } }
private void OnSomeoneSaidSomething(Speech pInfo) { _lines.Add(pInfo.line); }
private void HandleRecall(Packet.S2C.Teleport.Struct recallEx) { int time = Environment.TickCount - Game.Ping; for (int i = 0; i < Recalls.Count; i++) { Packet.S2C.Teleport.Struct recall = Recalls[i]; if (true /*recallEx.Type == Recall.ObjectType.Player*/) { var obj = ObjectManager.GetUnitByNetworkId <Obj_AI_Hero>(recall.UnitNetworkId); var objEx = ObjectManager.GetUnitByNetworkId <Obj_AI_Hero>(recallEx.UnitNetworkId); if (obj == null) { continue; } if (obj.NetworkId == objEx.NetworkId) //already existing { recall = recallEx; //recall.Recall2 = new Recall.Struct(); var percentHealth = (int)((obj.Health / obj.MaxHealth) * 100); String sColor; String hColor = (percentHealth > 50 ? "<font color='#00FF00'>" : (percentHealth > 30 ? "<font color='#FFFF00'>" : "<font color='#FF0000'>")); if (recallEx.Status == Packet.S2C.Teleport.Status.Start) { String text = (recallEx.Type == Packet.S2C.Teleport.Type.Recall ? Language.GetString("DETECTORS_RECALL_TEXT_RECALLING") : Language.GetString("DETECTORS_RECALL_TEXT_PORTING")); sColor = "<font color='#FFFF00'>"; recall.Start = (int)Game.Time; if ( RecallDetector.GetMenuItem("SAssembliesDetectorsRecallChatChoice") .GetValue <StringList>() .SelectedIndex == 1) { Game.PrintChat("{0}" + obj.ChampionName + " {1} " + Language.GetString("DETECTORS_RECALL_TEXT_WITH") + " {2} " + Language.GetString("DETECTORS_RECALL_TEXT_HP") + " {3}({4})", sColor, text, (int)obj.Health, hColor, percentHealth); } else if ( RecallDetector.GetMenuItem("SAssembliesDetectorsRecallChatChoice") .GetValue <StringList>() .SelectedIndex == 2 && Menu.GlobalSettings.GetMenuItem("SAssembliesGlobalSettingsServerChatPingActive") .GetValue <bool>()) { Game.Say("{0}" + obj.ChampionName + " {1} " + Language.GetString("DETECTORS_RECALL_TEXT_WITH") + " {2} " + Language.GetString("DETECTORS_RECALL_TEXT_HP") + " {3}({4})", sColor, text, (int)obj.Health, hColor, percentHealth); } if (RecallDetector.GetMenuItem("SAssembliesDetectorsRecallSpeech").GetValue <bool>()) { Speech.Speak(obj.ChampionName + " " + text); } } else if (recallEx.Status == Packet.S2C.Teleport.Status.Finish) { String text = (recallEx.Type == Packet.S2C.Teleport.Type.Recall ? Language.GetString("DETECTORS_RECALL_TEXT_RECALLED") : Language.GetString("DETECTORS_RECALL_TEXT_PORTED")); sColor = "<font color='#FF0000'>"; if ( RecallDetector.GetMenuItem("SAssembliesDetectorsRecallChatChoice") .GetValue <StringList>() .SelectedIndex == 1) { Game.PrintChat("{0}" + obj.ChampionName + " {1} " + Language.GetString("DETECTORS_RECALL_TEXT_WITH") + " {2} " + Language.GetString("DETECTORS_RECALL_TEXT_HP") + " {3}({4})", sColor, text, (int)obj.Health, hColor, percentHealth); } else if ( RecallDetector.GetMenuItem("SAssembliesDetectorsRecallChatChoice") .GetValue <StringList>() .SelectedIndex == 2 && Menu.GlobalSettings.GetMenuItem( "SAssembliesGlobalSettingsServerChatPingActive").GetValue <bool>()) { Game.Say("{0}" + obj.ChampionName + " {1} " + Language.GetString("DETECTORS_RECALL_TEXT_WITH") + " {2} " + Language.GetString("DETECTORS_RECALL_TEXT_HP") + " {3}({4})", sColor, text, (int)obj.Health, hColor, percentHealth); } if (RecallDetector.GetMenuItem("SAssembliesDetectorsRecallSpeech").GetValue <bool>()) { Speech.Speak(obj.ChampionName + " " + text); } } else { sColor = "<font color='#00FF00'>"; if ( RecallDetector.GetMenuItem("SAssembliesDetectorsRecallChatChoice") .GetValue <StringList>() .SelectedIndex == 1) { Game.PrintChat("{0}" + obj.ChampionName + " " + Language.GetString("DETECTORS_RECALL_TEXT_CANCELED") + " " + Language.GetString("DETECTORS_RECALL_TEXT_WITH") + " {1} " + Language.GetString("DETECTORS_RECALL_TEXT_HP") + "", sColor, (int)obj.Health); } else if ( RecallDetector.GetMenuItem("SAssembliesDetectorsRecallChatChoice") .GetValue <StringList>() .SelectedIndex == 2 && Menu.GlobalSettings.GetMenuItem( "SAssembliesGlobalSettingsServerChatPingActive").GetValue <bool>()) { Game.Say("{0}" + obj.ChampionName + " " + Language.GetString("DETECTORS_RECALL_TEXT_CANCELED") + " " + Language.GetString("DETECTORS_RECALL_TEXT_WITH") + " {1} " + Language.GetString("DETECTORS_RECALL_TEXT_HP") + "", sColor, (int)obj.Health); } if (RecallDetector.GetMenuItem("SAssembliesDetectorsRecallSpeech").GetValue <bool>()) { Speech.Speak(obj.ChampionName + " " + Language.GetString("DETECTORS_RECALL_TEXT_CANCELED")); } } return; } } } }
public MainV2() { log.Info("Mainv2 ctor"); Form splash = Program.Splash; string strVersion = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version.ToString(); strVersion = "mav " + MAVLink.MAVLINK_WIRE_PROTOCOL_VERSION; splash.Text = "Mission Planner " + Application.ProductVersion + " " + strVersion; splash.Refresh(); Application.DoEvents(); instance = this; InitializeComponent(); MenuFlightPlanner.Image = new Bitmap(MissionPlanner.Properties.Resources.flightplanner); MyView = new MainSwitcher(this); View = MyView; _connectionControl = toolStripConnectionControl.ConnectionControl; _connectionControl.CMB_baudrate.TextChanged += this.CMB_baudrate_TextChanged; _connectionControl.CMB_baudrate.SelectedIndexChanged += this.CMB_baudrate_SelectedIndexChanged; _connectionControl.CMB_serialport.SelectedIndexChanged += this.CMB_serialport_SelectedIndexChanged; _connectionControl.CMB_serialport.Enter += this.CMB_serialport_Enter; _connectionControl.CMB_serialport.Click += this.CMB_serialport_Click; _connectionControl.TOOL_APMFirmware.SelectedIndexChanged += this.TOOL_APMFirmware_SelectedIndexChanged; _connectionControl.ShowLinkStats += (sender, e) => ShowConnectionStatsForm(); srtm.datadirectory = Path.GetDirectoryName(Application.ExecutablePath) + Path.DirectorySeparatorChar + "srtm"; var t = Type.GetType("Mono.Runtime"); MONO = (t != null); speechEngine = new Speech(); // proxy loader - dll load now instead of on config form load new Transition(new TransitionType_EaseInEaseOut(2000)); //MyRenderer.currentpressed = MenuFlightData; //MainMenu.Renderer = new MyRenderer(); foreach (object obj in Enum.GetValues(typeof(Firmwares))) { _connectionControl.TOOL_APMFirmware.Items.Add(obj); } if (_connectionControl.TOOL_APMFirmware.Items.Count > 0) _connectionControl.TOOL_APMFirmware.SelectedIndex = 0; this.Text = splash.Text; comPort.BaseStream.BaudRate = 115200; // ** Old // CMB_serialport.Items.AddRange(SerialPort.GetPortNames()); // CMB_serialport.Items.Add("TCP"); // CMB_serialport.Items.Add("UDP"); // if (CMB_serialport.Items.Count > 0) // { // CMB_baudrate.SelectedIndex = 7; // CMB_serialport.SelectedIndex = 0; // } // ** new _connectionControl.CMB_serialport.Items.Add("AUTO"); _connectionControl.CMB_serialport.Items.AddRange(SerialPort.GetPortNames()); _connectionControl.CMB_serialport.Items.Add("TCP"); _connectionControl.CMB_serialport.Items.Add("UDP"); if (_connectionControl.CMB_serialport.Items.Count > 0) { _connectionControl.CMB_baudrate.SelectedIndex = 7; _connectionControl.CMB_serialport.SelectedIndex = 0; } // ** Done splash.Refresh(); Application.DoEvents(); // set this before we reset it MainV2.config["NUM_tracklength"] = "200"; // load config xmlconfig(false); if (config.ContainsKey("language") && !string.IsNullOrEmpty((string)config["language"])) changelanguage(CultureInfoEx.GetCultureInfo((string)config["language"])); if (!MONO) // windows only { if (MainV2.config["showconsole"] != null && MainV2.config["showconsole"].ToString() == "True") { } else { int win = NativeMethods.FindWindow("ConsoleWindowClass", null); NativeMethods.ShowWindow(win, NativeMethods.SW_HIDE); // hide window } } ChangeUnits(); if (config["theme"] != null) { ThemeManager.SetTheme((ThemeManager.Themes)Enum.Parse(typeof(ThemeManager.Themes), MainV2.config["theme"].ToString())); if (ThemeManager.CurrentTheme == ThemeManager.Themes.Custom) { try { ThemeManager.BGColor = Color.FromArgb(int.Parse(MainV2.config["theme_bg"].ToString())); ThemeManager.ControlBGColor = Color.FromArgb(int.Parse(MainV2.config["theme_ctlbg"].ToString())); ThemeManager.TextColor = Color.FromArgb(int.Parse(MainV2.config["theme_text"].ToString())); ThemeManager.ButBG = Color.FromArgb(int.Parse(MainV2.config["theme_butbg"].ToString())); ThemeManager.ButBorder = Color.FromArgb(int.Parse(MainV2.config["theme_butbord"].ToString())); } catch { log.Error("Bad Custom theme - reset to standard"); ThemeManager.SetTheme(ThemeManager.Themes.BurntKermit); } } } try { log.Info("Create FD"); FlightData = new GCSViews.FlightData(); log.Info("Create FP"); FlightPlanner = new GCSViews.FlightPlanner(); //Configuration = new GCSViews.ConfigurationView.Setup(); log.Info("Create SIM"); Simulation = new GCSViews.Simulation(); //Firmware = new GCSViews.Firmware(); //Terminal = new GCSViews.Terminal(); // preload log.Info("Create Python"); Python.CreateEngine(); } catch (ArgumentException e) { //http://www.microsoft.com/en-us/download/details.aspx?id=16083 //System.ArgumentException: Font 'Arial' does not support style 'Regular'. log.Fatal(e); CustomMessageBox.Show(e.ToString() + "\n\n Font Issues? Please install this http://www.microsoft.com/en-us/download/details.aspx?id=16083"); //splash.Close(); //this.Close(); Application.Exit(); } catch (Exception e) { log.Fatal(e); CustomMessageBox.Show("A Major error has occured : " + e.ToString()); Application.Exit(); } if (MainV2.config["CHK_GDIPlus"] != null) GCSViews.FlightData.myhud.UseOpenGL = !bool.Parse(MainV2.config["CHK_GDIPlus"].ToString()); try { if (config["MainLocX"] != null && config["MainLocY"] != null) { this.StartPosition = FormStartPosition.Manual; Point startpos = new Point(int.Parse(config["MainLocX"].ToString()), int.Parse(config["MainLocY"].ToString())); this.Location = startpos; } if (config["MainMaximised"] != null) { this.WindowState = (FormWindowState)Enum.Parse(typeof(FormWindowState), config["MainMaximised"].ToString()); // dont allow minimised start state if (this.WindowState == FormWindowState.Minimized) { this.WindowState = FormWindowState.Normal; this.Location = new Point(100, 100); } } if (config["MainHeight"] != null) this.Height = int.Parse(config["MainHeight"].ToString()); if (config["MainWidth"] != null) this.Width = int.Parse(config["MainWidth"].ToString()); if (config["CMB_rateattitude"] != null) MainV2.comPort.MAV.cs.rateattitude = byte.Parse(config["CMB_rateattitude"].ToString()); if (config["CMB_rateposition"] != null) MainV2.comPort.MAV.cs.rateposition = byte.Parse(config["CMB_rateposition"].ToString()); if (config["CMB_ratestatus"] != null) MainV2.comPort.MAV.cs.ratestatus = byte.Parse(config["CMB_ratestatus"].ToString()); if (config["CMB_raterc"] != null) MainV2.comPort.MAV.cs.raterc = byte.Parse(config["CMB_raterc"].ToString()); if (config["CMB_ratesensors"] != null) MainV2.comPort.MAV.cs.ratesensors = byte.Parse(config["CMB_ratesensors"].ToString()); if (config["speechenable"] != null) MainV2.speechEnable = bool.Parse(config["speechenable"].ToString()); //int fixme; /* MainV2.comPort.MAV.cs.rateattitude = 50; MainV2.comPort.MAV.cs.rateposition = 50; MainV2.comPort.MAV.cs.ratestatus = 50; MainV2.comPort.MAV.cs.raterc = 50; MainV2.comPort.MAV.cs.ratesensors = 50; */ try { if (config["TXT_homelat"] != null) MainV2.comPort.MAV.cs.HomeLocation.Lat = double.Parse(config["TXT_homelat"].ToString()); if (config["TXT_homelng"] != null) MainV2.comPort.MAV.cs.HomeLocation.Lng = double.Parse(config["TXT_homelng"].ToString()); if (config["TXT_homealt"] != null) MainV2.comPort.MAV.cs.HomeLocation.Alt = double.Parse(config["TXT_homealt"].ToString()); } catch { } } catch { } if (MainV2.comPort.MAV.cs.rateattitude == 0) // initilised to 10, configured above from save { CustomMessageBox.Show("NOTE: your attitude rate is 0, the hud will not work\nChange in Configuration > Planner > Telemetry Rates"); } // log dir if (config["logdirectory"] != null) MainV2.LogDir = config["logdirectory"].ToString(); //System.Threading.Thread.Sleep(2000); // make sure new enough .net framework is installed if (!MONO) { Microsoft.Win32.RegistryKey installed_versions = Microsoft.Win32.Registry.LocalMachine.OpenSubKey(@"SOFTWARE\Microsoft\NET Framework Setup\NDP"); string[] version_names = installed_versions.GetSubKeyNames(); //version names start with 'v', eg, 'v3.5' which needs to be trimmed off before conversion double Framework = Convert.ToDouble(version_names[version_names.Length - 1].Remove(0, 1), CultureInfo.InvariantCulture); int SP = Convert.ToInt32(installed_versions.OpenSubKey(version_names[version_names.Length - 1]).GetValue("SP", 0)); if (Framework < 3.5) { CustomMessageBox.Show("This program requires .NET Framework 3.5. You currently have " + Framework); } } Application.DoEvents(); Comports.Add(comPort); //int fixmenextrelease; // if (MainV2.getConfig("fixparams") == "") { // Utilities.ParameterMetaDataParser.GetParameterInformation(); // MainV2.config["fixparams"] = 1; } splash.Close(); }
// Use this for initialization void Start() { Speech = GameObject.FindGameObjectWithTag("MainCamera").GetComponent<Speech>(); }