示例#1
0
	private void GenerateFoodWeb ()
	{
		//reset gamestate for new ecosystem
		GameState gs = GameObject.Find ("Global Object").GetComponent<GameState> ();
		gs.speciesList = new Dictionary<int, Species> ();

		//loop through species in ecosystem and add to gamestate species list
		List <string> ecosystemSpecies = new List<string> (currAttempt.csv_object.csvList.Keys);
		foreach (string name in ecosystemSpecies) {
			//find name in species table
			SpeciesData species = SpeciesTable.GetSpecies (name);
			if (species == null) {
				Debug.LogError ("Failed to create Species '" + name + "'");
				continue;
			}

			gs.CreateSpecies (Constants.ID_NOT_SET, species.biomass, species.name, species);
		}

		//generate foodWeb if not present
		if (foodWeb == null) {
			foodWeb = Database.NewDatabase (
				GameObject.Find ("Global Object"), 
		        Constants.MODE_CONVERGE_GAME,
				manager
			);
		} else {
			foodWeb.manager = manager;
		}

		
	}
示例#2
0
    void Awake()
    {
        DontDestroyOnLoad(gameObject);

        SpeciesTable.Initialize();
        texture = Functions.CreateTexture2D(Color.black);
    }
    private int SortByTrophicLevels(string x, string y)
    {
        SpeciesData spX = SpeciesTable.GetSpecies(x);
        SpeciesData spY = SpeciesTable.GetSpecies(y);

        return(spY.trophic_level.CompareTo(spX.trophic_level));
    }
示例#4
0
    void Awake()
    {
        DontDestroyOnLoad(gameObject);

        gameObject.AddComponent("MessageQueue");
        gameObject.AddComponent("ConnectionManager");

        SpeciesTable.Initialize();
    }
示例#5
0
    void Awake()
    {
        DontDestroyOnLoad(gameObject);

        gameObject.AddComponent("MessageQueue");
        gameObject.AddComponent("ConnectionManager");

        NetworkRequestTable.init();
        NetworkResponseTable.init();

        SpeciesTable.initialize();
    }
示例#6
0
    //ConnectionManager cManager = null;
    void Awake()
    {
        //cManager = new ConnectionManager();


        gameObject.AddComponent <MessageQueue>();
        gameObject.AddComponent <ConnectionManager>();
        DontDestroyOnLoad(gameObject);

        NetworkRequestTable.init();
        NetworkResponseTable.init();

        SpeciesTable.initialize();
    }
    private void DrawParameterFields(GUIStyle style)
    {
        style.alignment = TextAnchor.UpperRight;
        style.font      = font;
        style.fontSize  = 14;
        Color temp = GUI.color;

        if (currAttempt != null && currAttempt.seriesParams.Count > 0)
        {
            int   paramCnt    = currAttempt.seriesParams.Count;
            int   row         = 0;
            int   col         = 0;
            float entryHeight = height - heightGraph - 30 * 3 - bufferBorder * 2;
            GUI.BeginGroup(new Rect(bufferBorder, topGraph + heightGraph + bufferBorder, width, entryHeight));
            //use seriesNodes to force order
            foreach (int nodeId in manager.seriesNodes)
            {
                //look for all possible parameter types for each node
                foreach (char paramId in new char[] { 'K', 'R', 'X' })
                {
                    string        strId = paramId.ToString();
                    ConvergeParam param;
                    string        nodeIdParamId = ConvergeParam.NodeIdParamId(nodeId, strId);
                    if (currAttempt.seriesParams.ContainsKey(nodeIdParamId))
                    {
                        param = currAttempt.seriesParams [nodeIdParamId];
                    }
                    else
                    {
                        continue;
                    }

                    float min = 0f;
                    float max = 1f;
                    switch (paramId)
                    {
                    case 'K':
                        min = 1000f;
                        max = 15000f;
                        break;

                    case 'R':
                        min = 0f;
                        max = 3f;
                        break;

                    default:
                        break;
                    }

                    Rect itemRect;
                    //draw name, paramId
                    itemRect = new Rect(col * (350 + bufferBorder), row * 35, 250, 30);
                    if (itemRect.Contains(Event.current.mousePosition))
                    {
                        manager.mouseOverLabels.Add(param.name);
                        manager.selected         = param.name;
                        manager.lastSeriesToDraw = param.name;
                    }
                    style.normal.textColor = (param.name == manager.selected) ?
                                             manager.seriesColors [param.name] : Color.white;
                    GUI.Label(itemRect, param.name + " - " + param.paramId, style);
                    //if player clicks on species, set as selected and activate foodWeb
                    if (GUI.Button(itemRect, "", GUIStyle.none))
                    {
                        foodWeb.selected = SpeciesTable.GetSpeciesName(param.name);
                        foodWeb.SetActive(true, foodWeb.selected);
                    }

                    //draw colored bar showing original value
                    itemRect = new Rect(col * (350 + bufferBorder) + 250 + bufferBorder, row * 35 + 5, 100, 10);
                    if (itemRect.Contains(Event.current.mousePosition))
                    {
                        manager.mouseOverLabels.Add(param.name);
                        manager.selected         = param.name;
                        manager.lastSeriesToDraw = param.name;
                    }
                    GUI.color = manager.seriesColors [param.name];
                    float origValWidth = (param.origVal / (max - min)) * itemRect.width;
                    GUI.DrawTexture(new Rect(itemRect.x, itemRect.y, origValWidth, itemRect.height),
                                    Functions.CreateTexture2D(new Color(0.85f, 0.85f, 0.85f)));
                    GUI.color = temp;

                    //draw slider for parameter value manipulation
                    GUI.backgroundColor = manager.seriesColors [param.name];
                    param.value         = GUI.HorizontalSlider(
                        itemRect,
                        param.value,
                        min,
                        max
                        );
                    GUI.backgroundColor = temp;


                    if ((row + 1) * 35 + 30 > entryHeight)
                    {
                        col++;
                        row = 0;
                    }
                    else
                    {
                        row++;
                    }
                }
            }
            GUI.EndGroup();
        }
        style.alignment        = TextAnchor.UpperLeft;
        style.font             = font;
        style.fontSize         = 16;
        style.normal.textColor = temp;
        GUI.color = temp;
    }
示例#8
0
    private void DrawParameterFields(GUIStyle style)
    {
        style.alignment = TextAnchor.UpperRight;
        style.font      = font;
        style.fontSize  = 14;
        Color savedColor     = GUI.color;
        Color savedBkgdColor = GUI.backgroundColor;

        if (currAttempt != null && currAttempt.seriesParams.Count > 0)
        {
            int   paramCnt    = currAttempt.seriesParams.Count;
            int   row         = 0;
            int   col         = 0;
            float entryHeight = height - heightGraph - 30 * 3 - bufferBorder * 2;
            GUI.BeginGroup(new Rect(bufferBorder, topGraph + heightGraph + bufferBorder, width, entryHeight));
            //use seriesNodes to force order
            foreach (int nodeId in manager.seriesNodes)
            {
                //look for all possible parameter types for each node
                foreach (char paramId in new char[] { 'K', 'R', 'X' })
                {
                    string        strId = paramId.ToString();
                    ConvergeParam param;
                    string        nodeIdParamId = ConvergeParam.NodeIdParamId(nodeId, strId);
                    if (currAttempt.seriesParams.ContainsKey(nodeIdParamId))
                    {
                        param = currAttempt.seriesParams [nodeIdParamId];
                    }
                    else
                    {
                        continue;
                    }

                    float min = 0f;
                    float max = 1f;
                    switch (paramId)
                    {
                    case 'K':
                        min = 1000f;
                        max = 15000f;
                        break;

                    case 'R':
                        min = 0f;
                        max = 3f;
                        break;

                    default:
                        break;
                    }

                    Rect labelRect;
                    //draw name, paramId
                    labelRect = new Rect(col * (350 + bufferBorder), row * 35, 250, 30);
                    if (labelRect.Contains(Event.current.mousePosition))
                    {
                        manager.mouseOverLabels.Add(param.name);
                        manager.selected         = param.name;
                        manager.lastSeriesToDraw = param.name;
                    }
                    GUI.color = (param.name.Equals(manager.selected)) ?
                                manager.seriesColors [param.name] : Color.white;
                    GUI.Label(labelRect, param.name + " - " + param.paramId, style);
                    //if player clicks on species, set as selected and activate foodWeb
                    if (GUI.Button(labelRect, "", GUIStyle.none))
                    {
                        foodWeb.selected = SpeciesTable.GetSpeciesName(param.name);
                        foodWeb.SetActive(true, foodWeb.selected);
                    }

                    //draw slider with underlying colored bar showing original value
                    Rect sliderRect = new Rect(labelRect.x + 250 + bufferBorder, labelRect.y + 5, 100, 20);
                    if (sliderRect.Contains(Event.current.mousePosition))
                    {
                        manager.mouseOverLabels.Add(param.name);
                        manager.selected         = param.name;
                        manager.lastSeriesToDraw = param.name;
                    }
                    GUI.color = manager.seriesColors [param.name];
                    float origValWidth =
                        ConvergeParam.NormParam(param.origVal, min, max, sliderRect.width);
                    //float origValWidth = (param.origVal / (max - min)) * sliderRect.width;
                    Color slTexture = new Color(0.85f, 0.85f, 0.85f);
                    GUI.DrawTexture(new Rect(sliderRect.x, sliderRect.y, origValWidth, 10),                       //sliderRect.height),
                                    Functions.CreateTexture2D(slTexture));
//					GUI.color = savedColor;

                    //draw slider for parameter value manipulation
                    GUI.backgroundColor = manager.seriesColors [param.name];
                    param.value         = GUI.HorizontalSlider(
                        sliderRect,
                        param.value,
                        min,
                        max
                        );

                    //show normalized value for parameter
                    if (param.name.Equals(manager.selected))
                    {
                        string valLabel = String.Format(
                            "{0}",
                            ConvergeParam.NormParam(param.value, min, max));
                        if (param.value != param.origVal)
                        {
                            valLabel = valLabel + String.Format(
                                " [{0}]",
                                ConvergeParam.NormParam(param.origVal, min, max));
                        }
                        style.alignment = TextAnchor.UpperLeft;
                        float xPosn =
                            sliderRect.x +
                            (param.value / (max - min)) *
                            sliderRect.width +
                            bufferBorder;
                        Rect valRect = new Rect(xPosn, labelRect.y, 70, labelRect.height - 5);

                        GUI.Box(valRect, valLabel);
                        style.alignment = TextAnchor.UpperRight;
                    }

                    if ((row + 1) * 35 + 30 > entryHeight)
                    {
                        col++;
                        row = 0;
                    }
                    else
                    {
                        row++;
                    }

                    GUI.color           = savedColor;
                    GUI.backgroundColor = savedBkgdColor;
                }
            }
            GUI.EndGroup();
        }
        style.alignment = TextAnchor.UpperLeft;
        style.font      = font;
        style.fontSize  = 16;
    }
示例#9
0
    public void DrawLegend()
    {
        legendRect       = new Rect(left + (2 * widthGraph) + (2 * bufferGraph), top, widthLegend, height);
        legendScrollRect = new Rect(
            legendRect.width * 0.05f,
            bufferBorder,
            legendRect.width - bufferBorder * 2,
            legendRect.height - bufferBorder * 2
            );

        GUIStyle style = new GUIStyle(GUI.skin.label);

        style.richText = true;

        Texture2D markerTex      = Functions.CreateTexture2D(new Color(0.85f, 0.85f, 0.85f));
        Texture2D markerHoverTex = Functions.CreateTexture2D(Color.white);

        Color temp = GUI.color;

        GUI.BeginGroup(legendRect, GUI.skin.box);
        style.alignment = TextAnchor.UpperCenter;
        //GUI.color = Color.yellow;
        //GUI.Label (new Rect ((legendRect.width - 200) / 2, 10, 200, 30), "Legend", style);
        //GUI.color = temp;

        Rect scrollRect = new Rect(0, 0, legendScrollRect.width - 20, manager.seriesLabels.Count * 30);

        legendScrollPos = GUI.BeginScrollView(legendScrollRect, legendScrollPos, scrollRect);
        style.alignment = TextAnchor.UpperLeft;
        for (int i = 0; i < manager.seriesLabels.Count; i++)
        {
            Series series = graph1.seriesList [manager.seriesLabels [i]];
            string label  = series.label;

            Rect itemRect = new Rect(10, i * heightSeries, legendScrollRect.width * 0.8f, heightSeries);

            if (itemRect.Contains(Event.current.mousePosition))
            {
                manager.selected         = label;
                manager.lastSeriesToDraw = label;
            }
            // Marquee Effect
            if (label == manager.selected)
            {
                float textWidth    = GUI.skin.label.CalcSize(new GUIContent(label)).x;
                float maxViewWidth = itemRect.width - 50;

                if (textWidth > maxViewWidth)
                {
                    series.labelX = Mathf.Lerp(0, maxViewWidth - textWidth, series.labelDT += Time.deltaTime * 0.75f);
                }
            }
            else
            {
                series.labelX  = 0;
                series.labelDT = 0;
            }

            GUI.BeginGroup(itemRect);
            GUI.color = manager.excludeList.Contains(label) ? Color.gray : manager.seriesColors [series.label];
            GUI.DrawTexture(new Rect(5, 10, 30, 15), (label == manager.selected) ? markerHoverTex : markerTex);
            GUI.color = temp;

            GUI.color = manager.excludeList.Contains(label) ? Color.gray : temp;
            style.normal.textColor = (label == manager.selected) ? manager.seriesColors [series.label] : Color.white;

            {
                GUI.BeginGroup(new Rect(50, 5, 200, heightSeries));
                GUI.Label(new Rect(series.labelX, 0, 200, heightSeries), label, style);
                GUI.EndGroup();
            }

            GUI.color = temp;

            //if player clicks on species, set as selected and activate foodWeb
            if (GUI.Button(new Rect(0, 0, itemRect.width, itemRect.height), "", GUIStyle.none))
            {
                foodWeb.selected = SpeciesTable.GetSpeciesName(label);
                foodWeb.SetActive(true, foodWeb.selected);
            }

            GUI.EndGroup();
        }
        GUI.EndScrollView();

        GUI.EndGroup();
    }