private int GetUpDownResultType(int homeScore, int awayScore, double limit, SpecialSim selectedSim) { if (homeScore + awayScore > limit) { if (selectedSim == SpecialSim.FHUPDOWN) { return((int)Result.UPFH15); } else if (selectedSim == SpecialSim.UPDOWN15) { return((int)Result.UP15); } else if (selectedSim == SpecialSim.UPDOWN25) { return((int)Result.UP25); } else if (selectedSim == SpecialSim.UPDOWN35) { return((int)Result.UP35); } else { return(-1); } } else { if (selectedSim == SpecialSim.FHUPDOWN) { return((int)Result.DOWNFH15); } else if (selectedSim == SpecialSim.UPDOWN15) { return((int)Result.DOWN15); } else if (selectedSim == SpecialSim.UPDOWN25) { return((int)Result.DOWN25); } else if (selectedSim == SpecialSim.UPDOWN35) { return((int)Result.DOWN35); } else { return(-1); } } }
public void SetOddName(SpecialSim oddSelectionName) { this.IntName = (int)oddSelectionName; }