public override void OnResponse(NetState from, RelayInfo info) { if (m_SpecialHairDye.Deleted) { return; } Mobile m = from.Mobile; int[] switches = info.Switches; if (!m_SpecialHairDye.IsChildOf(m.Backpack)) { m.SendLocalizedMessage(1042010); //You must have the objectin your backpack to use it. return; } if (info.ButtonID != 0 && switches.Length > 0) { Item hair = m.Hair; if (hair == null) { m.SendLocalizedMessage(502623); // You have no hair to dye and cannot use this } else { // To prevent this from being exploited, the hue is abstracted into an internal list int entryIndex = switches[0] / 100; int hueOffset = switches[0] % 100; if (entryIndex >= 0 && entryIndex < m_Entries.Length) { SpecialHairDyeEntry e = m_Entries[entryIndex]; if (hueOffset >= 0 && hueOffset < e.HueCount) { m_SpecialHairDye.Delete(); int hue = e.HueStart + hueOffset; hair.Hue = hue; m.SendLocalizedMessage(501199); // You dye your hair m.PlaySound(0x4E); } } } } else { m.SendLocalizedMessage(501200); // You decide not to dye your hair } }