示例#1
0
    // Update is called once per frame
    private void Update()
    {
        Movement.MoveHorizontalPlayerTwo(rigidBody, transform);
        Movement.JumpPlayerTwo(rigidBody);
        Movement.CheckBounds(transform);

        Damage.TakeDamagePlayerTwo(playerTwoHealthBar);
        SpecialAbility.IncreaseSpecialAbilityPlayerTwo(playerTwoSpecialAbilityBar);
    }