// Called when the node enters the scene tree for the first time. public override void _Ready() { mSpeachBubble = ((SpeachBubble)GetNode("UI/SpeachBubble")); mSpeachBubble.Visible = false; mFlowerPickup = (PackedScene)ResourceLoader.Load("res://Enviroment/Pickups/SunflowerPickup.tscn"); }
// Called when the node enters the scene tree for the first time. public override void _Ready() { mAnim = (AnimationPlayer)GetNode("AnimationPlayer"); mSpeachBubble = ((SpeachBubble)GetNode("UI/SpeachBubble")); mSpeachBubble.Visible = false; }