//play on Flyer pickup IEnumerator Flyered() { flyered = true; //add Shopper to the flyered list - this allows advertisers to target it spawner.AddFlyeredShopper(this.gameObject); this.gameObject.GetComponent <SpriteRenderer>().color = Color.blue; yield return(new WaitForSecondsRealtime(2)); flyered = false; spawner.RemoveFlyeredShopper(this.gameObject); }