示例#1
0
 public void FireToolGun()
 {
     if (objectPrefab != null)
     {
         spawnedObject            = Instantiate(objectPrefab, transform.position, Quaternion.identity).transform;
         spawnedObject.localScale = new Vector3(0, 0, 0);
         SpawnedObjectController spawnedObjectController = spawnedObject.gameObject.AddComponent <SpawnedObjectController> ();
         spawnedObjectController.SpawnObject(transform.position, toolGunController.playerGazeHit.point);
     }
 }
 void IOnDespawnHandler.OnDespawn(SpawnedObjectController cntrl)
 {
     this.ActivateTrigger(cntrl);
 }