示例#1
0
 void setupNextScenario(float waitTime)
 {
     objectSpawner.clearMarkers();
     if (tutorialCounter >= tutorialNum)
     {
         objectSpawner.populateMarkers(scenarios[scenarioCounter]);
     }
     else
     {
         objectSpawner.populateMarkers(tutorials[tutorialCounter]);
     }
     StartCoroutine(waitAndStart(waitTime));
 }