void Start() { notes = new List <Note>(); locations = new List <Vector3>(); List <string> locations_strings = SpawnNotes.ReadVectors().data; convert(locations_strings); LoadLocations(); }
void Start() { notes = new List <Note>(); locations = new List <Vector3>(); //Creates a list of location vectors in String format List <string> locations_strings = SpawnNotes.ReadVectors().data; //Converts to usable formats of Vector3s convert(locations_strings); // LoadLocations(); spawnNotes(); }