public void nextLevel() { cameraScript.moveToBoatScreen(); stateManager.waitingForCast = true; spawnLevels.clearLevel(); powerBitMovement.toggleMoving(); spawnRandomLevel(); stateManager.onFishStatsScreen = false; }
private void OnMouseDown() { stateManager.totalScore = 0; stateManager.timer = 60; stateManager.onTitleScreen = true; stateManager.isMovingLureAround = false; cameraScript.moveToTitleScreen(); spawnLevels.clearLevel(); backToFishingButton.spawnRandomLevel(); hook.transform.position = new Vector3(-9, 7, 0); stateManager.onFinishScreen = false; }