private Mesh loadCameraSpawn(SpawnInfo.BaseSpawn spawn) { SpawnInfo.CameraSpawn tempbox; tempbox = spawn as SpawnInfo.CameraSpawn; try { return(Mesh.Cylinder(render.device, 0.1f, 2.0f, 10f, 10, 10)); } catch (Exception ex) { Global.ShowErrorMsg("Failure to create Bounding Box Mesh for [" + tempbox.TagType + "] " + tempbox.TagPath, ex); } return(null); }
private Mesh loadSpawnZone(SpawnInfo.BaseSpawn spawn) { SpawnInfo.SpawnZone tempCylinder = spawn as SpawnInfo.SpawnZone; // Used for fixing position of bounding boxes tempCylinder.bbXDiff = 0; tempCylinder.bbYDiff = 0; tempCylinder.bbZDiff = tempCylinder.UpperHeight - (tempCylinder.UpperHeight - tempCylinder.LowerHeight) / 2; return(Mesh.Cylinder( render.device, tempCylinder.InnerRadius, tempCylinder.OuterRadius, tempCylinder.UpperHeight - tempCylinder.LowerHeight, 32, 5 )); }
private Mesh loadBoundingBoxSpawn(SpawnInfo.BaseSpawn spawn) { SpawnInfo.BoundingBoxSpawn tempbox; tempbox = spawn as SpawnInfo.BoundingBoxSpawn; try { return(Mesh.Box(render.device, tempbox.width, tempbox.height, tempbox.length)); } catch (Exception ex) { Global.ShowErrorMsg("Failure to create Bounding Box Mesh for [" + tempbox.TagType + "] " + tempbox.TagPath + "\nWidth : " + tempbox.width.ToString() + "\nHeight: " + tempbox.height.ToString() + "\nLength: " + tempbox.length.ToString(), ex); } return(null); }
private Mesh loadSoundSpawn(SpawnInfo.BaseSpawn spawn) { SpawnInfo.SoundSpawn tempbox; tempbox = spawn as SpawnInfo.SoundSpawn; switch (tempbox.VolumeType) { case 0: // Sphere if (tempbox.DistanceBoundsLower < 30) { return(Mesh.Sphere( render.device, tempbox.DistanceBoundsLower, 10 + (int)tempbox.DistanceBoundsLower, 10 + (int)tempbox.DistanceBoundsLower)); } else { return(Mesh.Sphere(render.device, tempbox.DistanceBoundsLower, 30, 30)); } case 1: // Cylinder return(Mesh.Cylinder( render.device, tempbox.DistanceBoundsLower, tempbox.DistanceBoundsUpper, 10 + tempbox.Height, 10, 10)); default: return(Mesh.Cylinder( render.device, tempbox.DistanceBoundsLower, tempbox.DistanceBoundsUpper, tempbox.Height, 10, 10)); } }