示例#1
0
    public bool ChangeSkill(SpawnCode code, GameObject _parents, GameObject _child)
    {
        //언락 여부 체크
        if (!spawn.GetIsUnlocked(code))
        {
            return(false);
        }

        //스킬 생성 & 할당
        string what = (code.ToString().Substring(0, 1));

        switch (what)
        {
        case "R": spawn.GetSkill_Red(code, _child); break;

        case "G": spawn.GetSkill_Green(code, _child); break;

        case "B": spawn.GetSkill_Blue(code, _child); break;
        }

        //스킬 메커니즘 초기화
        _parents.GetComponent <PlayerStatus>().Init_Skill();

        //서버 통신
        router.PostRouter(PostType.PLAYER_SKILL_CHANGE, code);

        return(true);
    }