private void LoadMapInfo(SparseSpatialMapInfo source) { MapInfo = source; if (MapInfo != null && MapInfoAvailable != null) { MapInfoAvailable(); } UpdateMapInLocalizer(); }
private void LoadMapBuilderInfo() { MapInfo = new SparseSpatialMapInfo(); if (MapInfoAvailable != null) { MapInfoAvailable(); } UpdateMapInLocalizer(); }
private void LoadMapManagerInfo(MapManagerSourceData source) { if (!string.IsNullOrEmpty(source.ID)) { MapInfo = new SparseSpatialMapInfo() { ID = source.ID, Name = source.Name }; if (MapInfoAvailable != null) { MapInfoAvailable(); } UpdateMapInLocalizer(); } }