private void Update() { if (metaAISpanTimer.IsReady()) { metaAI.Update(); } }
public void OnUpdate() { if (sendTimer.IsReady()) { SendFieldDrop(null); } }
private void Update() { if (isObserve) { if ((!IsValidParty() || !IsConnect()) && !queryInvalidRoom) { if (!checkInviteListDone) { if (MonoBehaviourSingleton <UserInfoManager> .I.ExistsPartyInvite) { if (!isSendingInviteList) { if (!GameSceneEvent.IsStay()) { GameSceneEvent.Stay(); isStayEvent = true; } MonoBehaviourSingleton <PartyManager> .I.SendInvitedParty(delegate { if (isStayEvent) { GameSceneEvent.Resume(null); } checkInviteListDone = true; }, false); isSendingInviteList = true; } } else { checkInviteListDone = true; } } else { string currentSectionName = MonoBehaviourSingleton <GameSceneManager> .I.GetCurrentSectionName(); if (section != null && section.sectionData != (GameSceneTables.SectionData)null && section.sectionData.sectionName == currentSectionName && MonoBehaviourSingleton <GameSceneManager> .I.IsEventExecutionPossible()) { queryInvalidRoom = true; if (dispatchCallBack != null) { dispatchCallBack("INVALID_ROOM"); OffObserve(); } } } } else if (sendInfoSpan.IsReady()) { Protocol.Try(delegate { MonoBehaviourSingleton <PartyManager> .I.SendInfo(delegate { }); }); } } }
private void Update() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) if (sendInfoSpan.IsReady()) { this.StartCoroutine(SendLoungeInfoForce()); } }
private void Update() { if (triggerSpan.IsReady()) { _collider.set_enabled(false); _collider.set_enabled(true); } }
public void Update() { if (enemyPops != null && popSpanTimer.IsReady()) { enemyPops.ForEach(delegate(CoopLocalServerEnemyPop epop) { epop.Update(); }); } }
public void Update() { if (current != null && processSpan.IsReady()) { current.Process(this, brain); } if (_subFsm != null) { _subFsm.Update(); } }
private void Update() { packetReceiver.OnUpdate(); if (QuestManager.IsValidInGameExplore() && MonoBehaviourSingleton <InGameProgress> .IsValid() && MonoBehaviourSingleton <InGameProgress> .I.IsStartTimer() && timeCheckSpan.IsReady()) { MonoBehaviourSingleton <CoopNetworkManager> .I.RoomTimeCheck(0f); } if (QuestManager.IsValidInGameExplore() && exploreAliveSpan.IsReady() && MonoBehaviourSingleton <CoopManager> .I.coopMyClient.isPartyOwner) { packetSender.SendExploreAlive(); } }
protected override STATUS Process(Brain brain) { STATUS sTATUS = UpdateSubGoals(brain); if (sTATUS == STATUS.COMPLETED || sTATUS == STATUS.FAILED) { SetStatus(STATUS.INACTIVE); } if (choiceGoalSpanTimer != null && choiceGoalSpanTimer.IsReady()) { ChoiceGoalFromEvaluator(brain); } return(status); }
private void LateUpdate() { if (mapCheckSpan != null && mapCheckSpan.IsReady()) { UpdateNewMapUI(); } if (MonoBehaviourSingleton <FilterManager> .IsValid()) { if (base.uiPanels[1].depth != 0 && MonoBehaviourSingleton <FilterManager> .I.IsEnabledBlur()) { base.uiPanels[1].depth = 0; } else if (base.uiPanels[1].depth == 0 && !MonoBehaviourSingleton <FilterManager> .I.IsEnabledBlur()) { base.uiPanels[1].depth = base.baseDepth + base.uiPanelDepths[1] + 1; } } }