示例#1
0
    private void OnCampChange(KProtoBuf buf)
    {
        S2C_SYNC_CAMP_CHANGED msg    = buf as S2C_SYNC_CAMP_CHANGED;
        SpacecraftEntity      entity = m_GameplayProxy.GetEntityById <SpacecraftEntity>((uint)msg.hero_uid);

        if (entity != null)
        {
            entity.SetCampID((uint)msg.camp_id);
        }
    }