public virtual void OnEnable() { targetSpaceShip = target as SpaceShipScript; }
void Awake() { ship = GetComponent <SpaceShipScript>(); }
void Start() { owner = GameObject.Find("SpaceShip"); ownerShipScript = owner.GetComponent <SpaceShipScript> (); }
void Awake() { tag = "Enemy"; ship = GetComponent <SpaceShipScript>(); player = GameObject.FindWithTag("Player"); }