public RocketSprite(ImageSprite sprite, SpaceRocketsInSpaceGame game, double xSpeed, double ySpeed) : base(sprite, xSpeed, ySpeed) { gameValue = game; }
public AlienSprite(ImageSprite sprite, SpaceRocketsInSpaceGame game, double xSpeed, double ySpeed, RocketSprite target) : base(sprite: sprite, xSpeed: xSpeed, ySpeed: ySpeed) { gameValue = game; originalX = sprite.X; originalY = sprite.Y; rocketValue = target; }
public ChasingAlien(ImageSprite sprite, SpaceRocketsInSpaceGame game, RocketSprite target, double xAcceleration, double yAcceleration, double friction) : base(sprite: sprite, game: game, xSpeed: 0, ySpeed: 0, target: target) { rocketValue = target; xAccelerationValue = xAcceleration; yAccelerationValue = yAcceleration; frictionValue = friction; }
public RocketSprite(ImageSprite sprite, SpaceRocketsInSpaceGame game, double xSpeed, double ySpeed) : base(sprite, xSpeed, ySpeed) { originalX = sprite.X; originalY = sprite.Y; gameValue = game; }
public void StartProgram() { SpaceRocketsInSpaceGame game = new SpaceRocketsInSpaceGame(); game.PlayGame(); }
public LineAlien(ImageSprite sprite, SpaceRocketsInSpaceGame game, double xSpeed, double ySpeed, RocketSprite target, double xMax, double xMin) : base(sprite: sprite, game: game, xSpeed: xSpeed, ySpeed: ySpeed, target: target) { xMinValue = xMin; xMaxValue = xMax; }