protected Game1(SpaceBeansGame game) { this.game = game; graphics = new GraphicsDeviceManager(this); graphics.SupportedOrientations = DisplayOrientation.Portrait; Content.RootDirectory = "Content"; graphics.IsFullScreen = false; graphics.PreferredBackBufferHeight = 700; graphics.PreferredBackBufferWidth = 480; this.IsMouseVisible = true; #if WINDOWS_PHONE || IOS || ANDROID TargetElapsedTime = TimeSpan.FromTicks(333333); graphics.IsFullScreen = true; #endif }
public DesktopGame(SpaceBeansGame game) : base(game) { }
public MobileGame(SpaceBeansGame game) : base(game) { }