/// <summary> /// Play a small sound /// </summary> /// <param name="type"></param> public static void PlaySound(Sounds.SoundType type, bool loop = false) { var source = allSounds.AudioClips.Find(cl => cl.Type == type)?.Source; source.loop = loop; source.Play(); }
/// <summary> /// Stop playing sound /// </summary> /// <param name="type"></param> public static void StopSound(Sounds.SoundType type) { var source = allSounds.AudioClips.Find(cl => cl.Type == type)?.Source; source.Stop(); }