// Use this for initialization void Start() { OpenIABEventManageR = GameObject.Find("OpenIABEventManager").transform; GameObject soundOnOff = GameObject.Find("SoundSettingsDontDestroy"); if (soundOnOff != null) Sound = soundOnOff.GetComponent<SoundSettingsDontDestroy>(); }
void Start() { Sound = GameObject.Find("SoundSettingsDontDestroy").GetComponent<SoundSettingsDontDestroy>(); if (Sound != null && transform.name != "PlayButton") if (Sound.SoundON) { transform.renderer.material = matButton[0]; } else { transform.renderer.material = matButton[1]; } }
void Start() { Sound = GameObject.Find("SoundSettingsDontDestroy").GetComponent<SoundSettingsDontDestroy>(); OpenIABEventManageR = GameObject.Find("OpenIABEventManager").transform; if ((OpenIABEventManageR.GetComponent<OpenIABEventManager>().bought || PlayerPrefs.HasKey("bought")) && transform.FindChild("BlockedCauseNotBought") != null) transform.FindChild("BlockedCauseNotBought").GetComponent<MeshRenderer>().enabled = false; if (transform.parent.parent.GetComponent<getDoneLevels>().doneLevels[Convert.ToInt32(name.Substring(5)) - 1] == true) transform.FindChild("BestMarkStar").GetComponent<MeshRenderer>().enabled = true; lengz = transform.GetComponent<AudioSource>().clip.length; temp = transform.FindChild("BlockedCauseNotBought"); if (temp != null) Mre = temp.GetComponent<MeshRenderer>(); else Mre = null; }
void Start() { curPageMenu = Camera.mainCamera.GetComponent<curPageMenuScript>(); Sound = GameObject.Find("SoundSettingsDontDestroy").GetComponent<SoundSettingsDontDestroy>(); }
// Use this for initialization void Start() { GameObject soundOnOff = GameObject.Find("SoundSettingsDontDestroy"); if (soundOnOff != null) soundOnz = soundOnOff.GetComponent<SoundSettingsDontDestroy>(); }