示例#1
0
 public PlayerPreferences()
 {
     Version = GameManager.VersionString;
     InitializedAsDefault = true;
     Video         = VideoPrefs.Default();
     Sound         = SoundPrefs.Default();
     Controls      = ControlPrefs.Default();
     Immersion     = ImmersionPrefs.Default();
     Accessibility = AccessibilityPrefs.Default();
     Mods          = ModPrefs.Default();
     CustomColors  = null;
     HideDialogs   = new HashSet <string> ();
 }
示例#2
0
            public static SoundPrefs Default()
            {
                SoundPrefs prefs = new SoundPrefs();

                prefs.General           = 0.35f;
                prefs.Music             = 0.225f;
                prefs.Sfx               = 1.0f;
                prefs.Ambient           = 0.5f;
                prefs.Interface         = 1.0f;
                prefs.SfxFootsteps      = 0.5f;
                prefs.SfxPlayerVoice    = 0.4f;
                prefs.SfxDynamicObjects = 1.0f;
                prefs.SfxCreatures      = 1.0f;
                return(prefs);
            }