示例#1
0
 protected override void PostSetVisible(bool _bVisible)
 {
     base.PostSetVisible(_bVisible);
     if (_bVisible)
     {
         SoundPlayHandler.PlaySceneSound((int)EMBGMRule.SupportPlayer);
         SceneManager.Instance.LoadWarSupportPlayerViewScene(SetRoomShowAfterLoadScene);
     }
 }
示例#2
0
    private void onLeaveLoadSceneState()
    {
        //Debug.Log("onLeaveMigrateState");

        UISystem.Instance.SendWndMessage(WndMsgID.WND_MSG_COMMOM_LOADSCENESTATE_LEAVE, null);

        SoundManager.DeleteSound((int)SoundIDIndex.MapLogin);
        SoundPlayHandler.PlaySceneSound(getSoundID());
    }