public MainForm(CopyDataTransport dataTransport) { instance = this; // // The InitializeComponent() call is required for Windows Forms designer support. // InitializeComponent(); lang = Language.GetInstance(); IniConfig.IniChanged += new FileSystemEventHandler(ReloadConfiguration); // Make sure all hotkeys pass this window! HotkeyControl.RegisterHotkeyHWND(this.Handle); RegisterHotkeys(); tooltip = new ToolTip(); UpdateUI(); InitializeQuickSettingsMenu(); captureForm = new CaptureForm(); // Load all the plugins PluginHelper.instance.LoadPlugins(this, captureForm); SoundHelper.Initialize(); // Enable the Greenshot icon to be visible, this prevents Problems with the context menu notifyIcon.Visible = true; // Create a new instance of the class: copyData = new CopyData(); copyData = new CopyData(); // Assign the handle: copyData.AssignHandle(this.Handle); // Create the channel to send on: copyData.Channels.Add("Greenshot"); // Hook up received event: copyData.CopyDataReceived += new CopyDataReceivedEventHandler(CopyDataDataReceived); if (dataTransport != null) { HandleDataTransport(dataTransport); } ClipboardHelper.RegisterClipboardViewer(this.Handle); }
public MainForm(CopyDataTransport dataTransport) { instance = this; // Make sure we never capture the mainform WindowDetails.RegisterIgnoreHandle(this.Handle); // // The InitializeComponent() call is required for Windows Forms designer support. // InitializeComponent(); this.Icon = GreenshotPlugin.Core.GreenshotResources.getGreenshotIcon(); IniConfig.IniChanged += new FileSystemEventHandler(ReloadConfiguration); tooltip = new ToolTip(); UpdateUI(); // Do loading on a different Thread to shorten the startup Thread pluginInitThread = new Thread(delegate() { // Load all the plugins PluginHelper.instance.LoadPlugins(this); // Check destinations, remove all that don't exist foreach (string destination in conf.OutputDestinations.ToArray()) { if (DestinationHelper.GetDestination(destination) == null) { conf.OutputDestinations.Remove(destination); } } // we should have at least one! if (conf.OutputDestinations.Count == 0) { conf.OutputDestinations.Add(Destinations.EditorDestination.DESIGNATION); } BeginInvoke((MethodInvoker) delegate { // Do after all plugins & finding the destination, otherwise they are missing! InitializeQuickSettingsMenu(); }); }); pluginInitThread.Name = "Initialize plug-ins"; pluginInitThread.IsBackground = true; pluginInitThread.Start(); SoundHelper.Initialize(); // Create a new instance of the class: copyData = new CopyData(); copyData = new CopyData(); // Assign the handle: copyData.AssignHandle(this.Handle); // Create the channel to send on: copyData.Channels.Add("Greenshot"); // Hook up received event: copyData.CopyDataReceived += new CopyDataReceivedEventHandler(CopyDataDataReceived); if (dataTransport != null) { HandleDataTransport(dataTransport); } }