public void LandOnKoopa() { SoundFactory.PlaySoundEffect(SoundFactory.Kick()); if (this.SpriteState == SpriteStates.Sprites.JUMPING) { this.SetSheetState(SpriteStates.Sheets.NORMAL); this.SetSpriteState(SpriteStates.Sprites.WALKING); this.Move(); } else if (this.SpriteState == SpriteStates.Sprites.WALKING) { int walkingSpriteHeight = this.Info.spriteHeight; this.SetSpriteState(SpriteStates.Sprites.SHELLED); this.SetSheetState(SpriteStates.Sheets.SHELL); this.Info.velocity.X = 0; } else { if (this.Info.velocity.X < 3) { this.Info.velocity.X = 3; } else { this.Info.velocity.X = 0; } } }
//Gets killed by fireball or shell public void Die() { SoundFactory.PlaySoundEffect(SoundFactory.Kick()); this.Info.spriteEffects = SpriteEffects.FlipVertically; this.Info.bounce = false; this.Info.manual = true; Thread t = new Thread(new ThreadStart(delegate() { this.Info.velocity.Y = -30; Thread.Sleep(200); this.Info.velocity.Y = -10; Thread.Sleep(50); this.Info.velocity.Y = 10; Thread.Sleep(50); this.Info.velocity.Y = 30; Thread.Sleep(200); this.Info.velocity.Y = 50; Thread.Sleep(1000); SpriteLayer.CollisionLayer.RemoveSprite(this); })); t.IsBackground = true; t.Start(); }
public void Die() { SoundFactory.PlaySoundEffect(SoundFactory.Kick()); Thread t = new Thread(new ThreadStart(delegate() { this.Info.velocity.Y = -6; Thread.Sleep(1000); SpriteLayer.CollisionLayer.RemoveSprite(this); })); t.IsBackground = true; t.Start(); }
//Jumped on by Mario. public void GetStomped() { SoundFactory.PlaySoundEffect(SoundFactory.Kick()); Console.WriteLine("Killing Goomba"); this.SetSheetState(SpriteStates.Sheets.NORMAL); this.SetSpriteState(SpriteStates.Sprites.DEAD); this.Info.velocity.X = 0; Thread t = new Thread(new ThreadStart(delegate() { Thread.Sleep(1000); SpriteLayer.CollisionLayer.RemoveSprite(this); })); t.IsBackground = true; t.Start(); }