public override void PlayElement(MusicalSymbol element) { if (!(element is NoteOrRest)) { return; } OnElementPlayed(element); if (element is Rest) { return; } Note note = element as Note; if (note == null) { return; } if (note.MidiPitch > 92 || note.MidiPitch < 56) { return; } int octaveModifier = 0; if (note.MidiPitch > 79) { octaveModifier = 1; } if (note.MidiPitch < 68) { octaveModifier = -1; } SoundEffect effect; string soundUri = string.Format("Manufaktura.Controls.WindowsPhoneSilverlight;component/piano-{0}.wav", _stepNames[note.MidiPitch]); lock (_soundEffectsCache) { if (_soundEffectsCache.ContainsKey(soundUri)) { effect = _soundEffectsCache[soundUri]; } else { var resourceStream = Application.GetResourceStream(new Uri(soundUri, UriKind.RelativeOrAbsolute)); effect = SoundEffect.FromStream(resourceStream.Stream); _soundEffectsCache.Add(soundUri, effect); } } var firstNoteInMeasure = note.Staff.Peek <Note>(element, PeekType.BeginningOfMeasure); FrameworkDispatcher.Update(); effect.Play(element == firstNoteInMeasure ? 0.4f : 0.3f, octaveModifier, 0); }
protected override void OnNavigatedTo(NavigationEventArgs e) { startAcc(); StartBackGround(); stream = TitleContainer.OpenStream("Sound/footstep.wav"); effect = SoundEffect.FromStream(stream); FrameworkDispatcher.Update(); txtNuts.Text = nutAmount.ToString(); //.base.OnNavigatedTo(e); }
public override void LoadContent() { base.LoadContent(); startUp.Location = new Point(size.Width / 2 - startUp.Size.Width / 2, size.Height * 2 / 3); StreamReader streamReader = new StreamReader("./Sound/loading.wav"); SoundEffect tse = SoundEffect.FromStream(streamReader.BaseStream); sounds.Add("loading", new Sound(tse)); sounds["loading"].Play(); }
private void PlaySoundEffect(string effect) { if (App.AppSettings.SoundEnabled == true) { var info = App.GetResourceStream(new Uri(@"/SQSinglePlayer;Component/Resources/Sound/" + effect + ".wav", UriKind.Relative)); SoundEffect Soundeffect = SoundEffect.FromStream(info.Stream); FrameworkDispatcher.Update(); Soundeffect.Play(); } }
/// <summary> /// Plays a sound effect /// </summary> /// <param name="wavResource">The uri of the resource containing the .wav file</param> public void Play(Uri wavResource) { var res = Application.GetResourceStream(wavResource); using (var stream = res.Stream) { var effect = SoundEffect.FromStream(stream); effect.Play(); } }
private SoundEffectInstance MakeSoundEffect(string soundPath) { SoundEffect sfx = null; using (System.IO.Stream fileStream = System.IO.File.OpenRead(soundPath)) { sfx = SoundEffect.FromStream(fileStream); } return(sfx.CreateInstance()); }
private void storyCompletedBreadTop(object sender, EventArgs e) { this.countTickPigletEat = 0; this.currentBackground = 1; this.timerPigletEat.Start(); SoundEffectInstance instance = SoundEffect.FromStream(Application.GetResourceStream(new Uri("Sound/piglet_feed/sandwich_eat.wav", UriKind.Relative)).Stream).CreateInstance(); instance.Play(); }
public override void Build() { using (var fs = File.OpenRead(UIC_FILE)) { uic = new UICMainMenu(); ZXParser.ParseInto(new StreamReader(fs).ReadToEnd(), uic); } using (var s = File.OpenRead(uic.SoundClick)) { seClick = SoundEffect.FromStream(s); } }
private static void LoadBreatheSound() { string filePath = $"{Helper.DirectoryPath}\\assets\\breathe.wav"; if (File.Exists(filePath)) { breatheEffect = SoundEffect.FromStream(new FileStream(filePath, FileMode.Open)); Monitor.Log("Loaded breathing sound."); } }
private void PlatformInitialize(string fileName) { #if MONOMAC || (WINDOWS && OPENGL) || WEB using (var s = File.OpenRead(_name)) { var soundEffect = SoundEffect.FromStream(s); _sound = soundEffect.CreateInstance(); } #endif }
private void PlayFocusLockedSoundIfEnabled() { if (this.isShutterSoundEnabledByUser) { Stream soundFile = Application.GetResourceStream(new Uri(autofocusLockSoundPath, UriKind.Relative)).Stream; SoundEffect autoFocusSound = SoundEffect.FromStream(soundFile); Microsoft.Xna.Framework.FrameworkDispatcher.Update(); autoFocusSound.Play(); } }
public SoundEffectHelper(string path) { using (Stream stream = TitleContainer.OpenStream(path)) { SoundEffect effect = SoundEffect.FromStream(stream); this.Duration = effect.Duration; this.soundEffect = effect.CreateInstance(); FrameworkDispatcher.Update(); } }
/// <summary> /// Load SoundEffect from files /// </summary> /// <param name="path">File .mp3 path</param> /// <param name="sound">Result sound</param> static public void SoundFromMp3(string path, ref SoundEffect sound) { if (File.Exists(path)) { using (FileStream fileStream = new FileStream(path, FileMode.Open, FileAccess.Read)) { sound = SoundEffect.FromStream(fileStream); } } }
/// <summary> /// Plays a sound effect /// </summary> /// <param name="wavResource"> The uri of the resource containing the .wav file </param> public void Play(Uri wavResource) { var type = updater.GetType(); // dummy call so updater is created var res = Application.GetResourceStream(wavResource); using (var stream = res.Stream) { var effect = SoundEffect.FromStream(stream); effect.Play(); } }
public void Play(Note note, int bpm) { Stop(); using (var s = soundGenerator.NoteToWaveStream(note, bpm)) { var effect = SoundEffect.FromStream(s); player = effect.CreateInstance(); player.Play(); } }
public void Play(Tune tune) { Stop(); using (var s = soundGenerator.TuneToWaveStream(tune)) { var effect = SoundEffect.FromStream(s); player = effect.CreateInstance(); player.Play(); } }
/// <summary> /// Loads a <see cref="SoundEffect"/> from a file. /// </summary> /// <param name="soundPath">The path to the sound file.</param> public SoundEffect GetSound(string soundPath) { using (var soundStream = _reader.GetFileStream(soundPath)) { if (soundStream != null) { return(SoundEffect.FromStream(soundStream)); } } return(null); }
public static void AlarmSound() { if (alarmNoice) { StreamResourceInfo _stream = Application.GetResourceStream(new Uri("PivotApp1;component/Sound/miley.wav", UriKind.Relative)); SoundEffect _soundeffect = SoundEffect.FromStream(_stream.Stream); App.soundInstance = _soundeffect.CreateInstance(); FrameworkDispatcher.Update(); App.soundInstance.Play(); } }
public static SoundEffect SoundEffectFromOgg(string path) { using (MemoryStream ms = new MemoryStream()) { WavStreamFromOgg(path, ms); ms.Position = 0; SoundEffect fx = SoundEffect.FromStream(ms); //ms.Dispose(); return(fx); } }
void translator_SpeakCompleted(object sender, TTSService.SpeakCompletedEventArgs e) { var client = new WebClient(); client.OpenReadCompleted += ((s, args) => { SoundEffect se = SoundEffect.FromStream(args.Result); se.Play(); }); client.OpenReadAsync(new Uri(e.Result)); }
public static SafeSoundEffect FromFile(string path) { if (!AudioDevice.Available) { return(new SafeSoundEffect()); } using (var fs = File.OpenRead(path)) { return(new SafeSoundEffect(SoundEffect.FromStream(fs))); } }
private void LoadSound(bool loop) { using (var stream = File.OpenRead(Filename)) { Effect = SoundEffect.FromStream(stream); EffectInstance = Effect.CreateInstance(); EffectInstance.Volume = Volume / 100.0f; EffectInstance.Pitch = ((Pitch - 100) * 2) / 100.0f; EffectInstance.IsLooped = loop; } }
public static SoundEffect GetSoundEffect(string pPathToFile) { if (!File.Exists(pPathToFile)) { throw new FileNotFoundException("File " + pPathToFile + " not found!"); } var soundEffect = SoundEffect.FromStream(File.OpenRead(pPathToFile)); return(soundEffect); }
private void PlaySound(string path) { //PlaySound("Assets/CancelledEarcon.wav"); //PlaySound("Assets/ListeningEarcon.wav"); var stream = TitleContainer.OpenStream(path); var effect = SoundEffect.FromStream(stream); FrameworkDispatcher.Update(); effect.Play(); }
private SoundEffect GetSoundEffect(SoundType Type) { if (!_effects.ContainsKey(Type)) { using (FileStream fs = File.Open((string.Format("Content\\{0}.wav", Type)), FileMode.Open)) { _effects.Add(Type, SoundEffect.FromStream(fs)); } } return(_effects[Type]); }
public static SoundEffect GetSoundFromPath(string path) { if (File.Exists(path)) { return(SoundEffect.FromStream(new FileStream(path, FileMode.Open))); } else { return(null); } }
public T FromStream <T>(Stream stream) where T : class { if (typeof(T) != typeof(SoundEffect)) { throw AssetLoadException.FromInvalidReader <WavReader, T>(); } //if (!stream.CanSeek) // stream = new MemoryStream(stream.ReadBytes(stream.Length)); return(SoundEffect.FromStream(stream) as T); }
/// <summary> /// Get SoundEffect from WAV file /// </summary> public static SoundEffect GetSoundEffect(GraphicsDevice graphicsDevice, ContentManager contentManager, string soundName, string folder = "") { string absolutePath = new DirectoryInfo(Path.Combine(Path.Combine(contentManager.RootDirectory, folder), $"{soundName}.wav")).ToString(); FileStream fileStream = new FileStream(absolutePath, FileMode.Open); SoundEffect result = SoundEffect.FromStream(fileStream); fileStream.Dispose(); return(result); }
public AudioPlayer(ISfxrSynth synth) { var wavData = synth.GenerateWav(); using (var stream = new MemoryStream(wavData)) { _soundEffect = SoundEffect.FromStream(stream); } // may make these on a per-play instance at some point _soundEffectInstance = _soundEffect.CreateInstance(); }
private void FeedGamePage_gamePlay() { this.textBlockLevel.Text = String.Format(AppResources.FeedGamePageTextBlockLevelTextLevelNum, this.currentLevel, this.maxLevel) + Environment.NewLine + AppResources.FeedGamePageTextBlockLevelTextHint; this.ImageBackgroundLevel.Visibility = Visibility.Visible; this.textBlockLevel.Visibility = Visibility.Visible; SoundEffectInstance instance = SoundEffect.FromStream(Application.GetResourceStream(new Uri("Sound/piglet_feed/new_level.wav", UriKind.Relative)).Stream).CreateInstance(); instance.Play(); this.timerStartLevel.Start(); }