public void SetGameMode(string mode) { gameMode = mode; SetCircleIntervalD(); gameModePanel.SetActive(false); gameModeText.text = mode; soundCotroller.touchBtnSoundPlay(); if (mode == "free") { footerPanel.SetActive(true); } gameManager.GameReset(); }
public void ClickStartBtn() { gameManager.DoGameStartCoroutine(); soundController.touchBtnSoundPlay(); }