// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.P)) { //si el joc no esta pausat, es pausa (la musica tambe) if (!Globals.paused) { showPause = true; Globals.paused = true; SoundControl.PauseSound(); Time.timeScale = 0; } //si el joc ja estava pausat, es reanuda i, en cas de tenir el so actiivat, continuara la musica else { showPause = false; Time.timeScale = 1; SoundControl.UnPauseSound(); Globals.paused = false; } } }