/// <summary> /// Read file. /// </summary> /// <param name="br">The reader.</param> public void Read(BinaryDataReader br) { var s = SoundArchiveReader.ReadSoundArchive(FilePath); Streams = s.Streams; WaveSoundDatas = s.WaveSoundDatas; Sequences = s.Sequences; SoundSets = s.SoundSets; Banks = s.Banks; WaveArchives = s.WaveArchives; Groups = s.Groups; Players = s.Players; Files = s.Files; MaxSequences = s.MaxSequences; MaxSequenceTracks = s.MaxSequenceTracks; MaxStreamSounds = s.MaxStreamSounds; MaxStreamTracks = s.MaxStreamTracks; MaxStreamChannels = s.MaxStreamChannels; MaxWaveSounds = s.MaxWaveSounds; MaxWaveTracks = s.MaxWaveTracks; StreamBufferTimes = s.StreamBufferTimes; Options = s.Options; WriteMode = s.WriteMode; Version = s.Version; CreateStrings = s.CreateStrings; }