public void Deal(IEnumerable <Card> cards) { _playedCards.Clear(); _valuesPlayed = new int[13]; for (int i = 0; i < 13; i++) { _valuesPlayed[i] = 0; } _cards = cards.ToList(); _cards = Sorts.BubleSort(_cards); //for (int i = 0; i < _cards.Count; i++) // _logger.Log(LogLevel.Warning, _cards[i].Value + " " + _cards[i].Suit); }
public void Deal(IEnumerable <Card> cards) { _cards = cards.ToList(); Sorts.BubleSort(_cards); _turn = _cards.Count / 2; }