private void Reset() { ShouldRun = false; SortModel.Reset(); RecalcDataDrawGroup(); m_Iterator = SortModel.CalculateCoroutine(); }
private void ShuffleButton_Click(object sender, RoutedEventArgs e) { ShouldRun = false; SortModel.Shuffle(100); RecalcDataDrawGroup(); m_Iterator = SortModel.CalculateCoroutine(); }