private void OnMouseDown() { iTween.ColorFrom(gameObject, new Color32(0, 140, 255, 255), 0.5f); switch (buttonType) { case ButtonType.Right: songsLoader.ShiftPlaneToNext(); break; case ButtonType.Left: songsLoader.ShiftPlaneToPrevious(); break; } }
// Update is called once per frame void Update() { if (Input.GetKeyDown("right")) { iTween.ColorTo(rightButton, new Color32(0, 140, 255, 255), 0.05f); songsLoader.ShiftPlaneToNext(); } if (Input.GetKeyUp("right")) { iTween.ColorTo(rightButton, new Color32(255, 255, 255, 255), 0.5f); } if (Input.GetKeyDown("left")) { iTween.ColorTo(leftButton, new Color32(0, 140, 255, 255), 0.05f); songsLoader.ShiftPlaneToPrevious(); } if (Input.GetKeyUp("left")) { iTween.ColorTo(leftButton, new Color32(255, 255, 255, 255), 0.5f); } }