示例#1
0
文件: Board.cs 项目: pb0/ID0_Test
    // fsm interface
    public void FillForInit(float aniTime)
    {
        sequence = new Sequence(blockGenerator);

        // needs optimization
        while (true)
        {
            var matches = new Solver(sequence).SearchPatternIn();
            if (matches.IsNullOrEmpty())
            {
                break;
            }
            sequence = new Sequence(blockGenerator);
        }

        for (int i = 0; i < PuzzleOption.BlockCountX; i++)
        {
            for (int j = PuzzleOption.BlockCountY - 1; j >= 0; j--)
            {
                var block = sequence.blocks.Get(i, j);
                if (j == PuzzleOption.BlockCountY - 1)
                {
                    block.Offset = block.Offset - new Vector2(0, PuzzleOption.BlockCountY + Random.Range(0f, 2f));
                }
                else
                {
                    var below = sequence.blocks.Get(i, j + 1);
                    block.Offset = below.Offset - new Vector2(0, 1f + Random.Range(0f, 2f));
                }
                sequence.blocks.Set(i, j, block);
            }
        }

        aniStartTime = TimeTool.time;
        aniFullTime = aniTime;

        SetDirty();
    }