private void ItemIsFighter(ObjectListItem o) { SolitudeObjects.Enemies.Fighter f = new SolitudeObjects.Enemies.Fighter(o.position, PhysicalWorld); contents.Add(f); }
private void ItemIsFighter(ObjectListItem o) { SolitudeObjects.Enemies.Fighter f = new SolitudeObjects.Enemies.Fighter(o.position, PhysicalWorld); contents.Add(f); }