public override void SelectedCallback(Selector handle) { base.SelectedCallback(handle); if (curHandle != null) { curHandle.isSelected = false; curHandle.HideAttackRange(); } curHandle = handle as SoliderSelector; curHandle.isSelected = true; curHandle.ShowAttackRange(); }
public void BornedStage() { ResetProp(); selector.HideAttackRange(); State = ElfState.Idle; }