public Textbox(string pName) : base(pName) { Font = Font.Create(UIManager.DefaultFontFamily, UIManager.DefaultFontSize, UIManager.DefaultFontColor, Game.Graphics); Font.Alignment = Alignments.Leading; Background = SolidColorBrush.Create(Color.Gray); Cursor = Pen.Create(UIManager.DefaultFontColor, 1); }
public ToggleButton(string pName, UIElement pContent) : base(pName) { AddChild(pContent); NonToggledColor = Color.Gray; ToggledColor = Color.DarkGray; _background = SolidColorBrush.Create(NonToggledColor); Border = Pen.Create(Color.Yellow, 2); _padding = new Thickness(3); }
public Button(string pName, UIElement pContent) : base(pName) { AddChild(pContent); Color = Color.Gray; DisabledColor = Color.GhostWhite; MouseOverColor = Color.LightGray; MouseDownColor = Color.DarkGray; _brush = SolidColorBrush.Create(Color); _padding = new Thickness(3); }
public Slider(string pName, int pMin, int pMax) : base(pName) { Min = pMin; Max = pMax; Value = Min; SliderSize = 20; BarHeight = 10; LabelFont = Font.Create(UIManager.DefaultFontFamily, UIManager.DefaultFontSize, Color.White, Game.Graphics); LabelFont.Alignment = Alignments.Center; Bar = SolidColorBrush.Create(Color.Gray); Grip = SolidColorBrush.Create(Color.Red); }
public Checkbox(string pName) : base(pName) { Background = SolidColorBrush.Create(Color.Gray); Foreground = Pen.Create(Color.Black, 2); }
public ProgressBar(string pName, float pMax) : base(pName) { MaxValue = pMax; Background = SolidColorBrush.Create(Color.Gray); Foreground = SolidColorBrush.Create(Color.Red); }