/// <summary> /// 设置技能轮流信息 /// </summary> public static void SetSkillOrder(ref SoldierSkillInfo Info, int soldier_id) { if (Info == null) { return; } s_skill_orderInfo orderinfo = GetSkillOrder(soldier_id); if (orderinfo != null) { Info.attack1 = orderinfo.attack1; Info.attack2 = orderinfo.attack2; } }
public void Copy(SoldierSkillInfo s) { this.m_gskilltype = s.m_gskilltype; this.m_skill1_type = s.m_skill1_type; this.m_skill2_type = s.m_skill2_type; this.m_skill3_type = s.m_skill3_type; this.m_skill4_type = s.m_skill4_type; this.m_skill5_type = s.m_skill5_type; this.m_lskilltype = s.m_lskilltype; this.m_askilltype = s.m_askilltype; this.m_skill1_level = s.m_skill1_level; this.m_skill2_level = s.m_skill2_level; this.m_skill3_level = s.m_skill3_level; this.m_skill4_level = s.m_skill4_level; this.m_skill5_level = s.m_skill5_level; this.m_askill_level = s.m_askill_level; this.attack1 = s.attack1; this.attack2 = s.attack2; }