public static SoftFX.Extended.Bar[] ReadBarArray(this MemoryBuffer buffer) { int length = buffer.ReadCount(); var result = new SoftFX.Extended.Bar[length]; for(int index = 0; index < length; ++index) { result[index] = buffer.ReadBar(); } return result; }
public static SoftFX.Extended.Bar ReadBar(this MemoryBuffer buffer) { var result = new SoftFX.Extended.Bar(); result.Open = buffer.ReadDouble(); result.Close = buffer.ReadDouble(); result.High = buffer.ReadDouble(); result.Low = buffer.ReadDouble(); result.Volume = buffer.ReadDouble(); result.From = buffer.ReadTime(); return result; }