示例#1
0
 private static void Client_OnJoinedGuild(DiscordSocketClient client, SocketGuildEventArgs args)
 {
     if (args.Guild.Id == Invite.Guild.Id)
     {
         WaitConnect(client);
     }
 }
示例#2
0
        private void OnJoinedGuild(DiscordSocketClient client, SocketGuildEventArgs args)
        {
            if (args.Guild.Id == _currentGuild.Id)
            {
                Console.WriteLine($"[{client.User}] Joined guild {args.Guild.Id}. Processing...");

                BeginBroadcast(args.Guild);
            }
        }
示例#3
0
 private static void Client_OnJoinedGuild(DiscordSocketClient client, SocketGuildEventArgs args)
 {
     VoiceStates.Add(args.Guild.Id, args.Guild.VoiceStates.ToList());
 }
示例#4
0
 private void Client_OnJoinedGuild(DiscordSocketClient client, SocketGuildEventArgs args)
 {
     Guilds.Add(args.Guild); //guilds was null again :/
 }
示例#5
0
 private void Client_OnJoinedGuild(DiscordSocketClient client, SocketGuildEventArgs args)
 {
     Guilds.Add(args.Guild);
 }