void Start() { SocketClientManager.Host = "192.168.43.181"; SocketClientManager.Port = 50090; SocketClientManager.Connect(); }
void Awake() { int x = 123; _thIdtolistento = Convert.ToByte(x); #if !UNITY_EDITOR Showit = DotheShow; SocketClientManager.Port = 12346; SocketClientManager.Host = "192.168.1.8"; SocketClientManager.Connect(); SocketClientManager.Subscribe(_thIdtolistento, DotheShow); #endif }