static void Main(string[] args) { //ServerSocketChannel针对TCP服务端 ServerSocketChannel server = new ServerSocketChannel(); server.Hander(new MessageDecode()) //反序列化 .Hander(new MessageEcode()) //序列化 .Hander(new SimpleChannelRead()) //读取 .Option(SockOption.recBufSize, 100); //设置参数 Task <bool> r = server.BindAsync(7777, "127.0.0.1"); //SocketChannel针对TCP客户端或者UDP SocketChannel client = new SocketChannel(); ISocketChannel channel = client.InitChannel <TCPSocketChannel>(); client.Hander(new MessageDecode()) //反序列化 .Hander(new MessageEcode()) //序列化 .Hander(new SimpleChannelRead()) //读取 .Option(SockOption.recBufSize, 100); //设置参数 r = client.ConnectAsync("127.0.0.1", 7777); //UDP 服务端接收 SocketChannel udpServer = new SocketChannel(20); ISocketChannel udpChannel = udpServer.InitChannel <UDPSocketChannel>(); //必须先创建 udpServer.Hander(new MessageDecode()) //反序列化 .Hander(new MessageEcode()) //序列化 .Hander(new SimpleChannelRead()) //读取 .Option(SockOption.recBufSize, 100); //设置参数 r = udpServer.BindAsync(7777, "127.0.0.1"); //udp客户端 SocketChannel udpclient = new SocketChannel(); ISocketChannel udpchannel = udpclient.InitChannel <TCPSocketChannel>(); udpclient.Hander(new MessageDecode()) //反序列化 .Hander(new MessageEcode()) //序列化 .Hander(new SimpleChannelRead()) //读取 .Option(SockOption.recBufSize, 100); //设置参数 r = udpclient.ConnectAsync("127.0.0.1", 7777); }