示例#1
0
文件: IMGUI.cs 项目: CKY1015/Unity3D
 public void Constate2(int windowID)
 {
     if (GUI.Button(new Rect(10, 20, 150, 25), "OK"))
     {
         Debug.Log("TSB_Close");
         s = false;
         //isGet = false;
         if (myThread != null)
         {
             SocketApp.isRun = false;
             if (myThread.IsAlive)
             {
                 SocketApp.CloseAll();
                 //TCP_Handler.tcpClose();
                 //printall("no Loacal IP");
                 //SocketApp.acceptDone.Set();
             }
             Thread.Sleep(100);
             myThread.Abort();
             Debug.Log("Abort");
         }
         //if (SocketApp.transMode == (int)SocketApp.Transfer_Mode.M_UDP)
         //    SocketApp.CloseAll();
         stop         = false;
         sensornumber = "";
         SocketApp.TCP_clientList.Clear();
     }
     // Make the windows be draggable.
     GUI.DragWindow(new Rect(0, 0, 10000, 10000));
 }
示例#2
0
    void OnGUI()
    {
        GUILayout.Label("pitch: " + TCP_Handler.pitch.ToString("0.00"));
        GUILayout.Label("roll: " + TCP_Handler.roll.ToString("0.00"));
        GUILayout.Label("yaw: " + TCP_Handler.yaw.ToString("0.00"));
        GUILayout.Label("Times: " + (int)time_f / 60 + "m" + (int)time_f % 60 + "s");
        GUILayout.Label("connected number: " + SocketApp.TCP_clientList.Count);

        /*if (GUILayout.Button(TSB_Open, GUILayout.Height(50), GUILayout.Width(50)))//測試按鍵改成圖片用
         *      {
         *              Debug.Log("TSB_Open");
         *  FileInfo.loadSettingFile();
         * }*/

        if (GUILayout.Button("TSB_Open"))//開啟
        {
            Debug.Log("TSB_Open");
            FileInfo.loadSettingFile();
        }

        if (GUILayout.Button("TSB_Start"))//開始
        {
            Debug.Log("TSB_Start");
            myThread = new Thread(new ThreadStart(ServerProcess));
            myThread.IsBackground = true;
            myThread.Start();
        }

        GUI.color = Color.gray;
        if (GUILayout.Button("TSB_CLose"))//關閉
        {
            s = false;
            //isGet = false;
            if (myThread != null)
            {
                SocketApp.isRun = false;
                if (myThread.IsAlive)
                {
                    SocketApp.CloseAll();
                    TCP_Handler.tcpClose();
                    //printall("no Loacal IP");
                    SocketApp.acceptDone.Set();
                }
                Thread.Sleep(100);
                myThread.Abort();
            }
            if (SocketApp.transMode == (int)SocketApp.Transfer_Mode.M_UDP)
            {
                SocketApp.CloseAll();
            }
        }
        GUI.color = Color.white;

        if (GUILayout.Button("TSB_Activate"))//啟動連線
        {
            s = true;
            Debug.Log("TSB_Activate");
            string msg = "#send$";
            SocketApp.SendAll(msg);                                       // do things
            Debug.Log("send_activate");
            //StartCoroutine("Activate");//註解比較穩定
        }

        GUI.color = Color.gray;
        if (GUILayout.Button("TSB_Stop"))//暫停
        {
            s = false;
            Debug.Log("TSB_Stop");
            string msg = "#stop$";
            SocketApp.SendAll(msg);                                       // do things
            Debug.Log("send_stop");
        }

        if (GUILayout.Button("Restart"))        //整個專案重新開始
        {
            Debug.Log("Restart");
            SocketApp.TCP_clientList.Clear();
            Application.LoadLevel(Application.loadedLevel);
        }
        GUI.color = Color.white;

        GUILayout.Label("");
        GUILayout.Label("connected sensors: ");
        if (TCP_Handler.SID_List.Count > 0)
        {
            foreach (int ID in TCP_Handler.SID_List)
            {
                //Debug.Log("sensor ID: " + ID);
                sensornumber += ID.ToString();
                sensornumber += " ";
            }
            TCP_Handler.SID_List.Clear();
        }
        GUILayout.Label(sensornumber);                        //目前連線的sensor
        if (TCP_Handler.sensor_num_ID.Count > 0 && s == true) //activate後傳值的數量
        {
            foreach (int ID in TCP_Handler.sensor_num_ID)
            {
                Debug.Log("sensor ID: " + ID);
            }
        }
    }