public void TweakModifier(Society society, List <Trait> choseTraits) { string societyName = society.GetSocietyName(); if (societyName == "Constagram") { foreach (Trait trait in choseTraits) { ValueMore(trait); } MyDebug.Dictionary(priceModifier); } else if (societyName == "Pewtuber") { foreach (Trait trait in choseTraits) { VolatilityMore(trait); } MyDebug.Dictionary(volatilityModifier); } else if (societyName == "Today") { foreach (Trait trait in choseTraits) { sympathyMore(trait); } MyDebug.Dictionary(sympathyModifier); } else { Debug.LogError("invalid societyName"); } }