示例#1
0
 private void HandleState(SocialMenu.State state)
 {
     if (state == SocialMenu.State.Open)
     {
         this.state[0].opened = true;
     }
     else if (state == SocialMenu.State.Closed)
     {
         this.state[0].opened = false;
         notify = true;
     }
 }
示例#2
0
 private void SocialMenu_OnStateChange(SocialMenu menu, SocialMenu.State state)
 {
     text.enabled = state == SocialMenu.State.Open;
 }
示例#3
0
 private void MainMenu_OnStateChange(SocialMenu mainMenu, SocialMenu.State state)
 {
     HandleState(state);
 }