示例#1
0
        public static void Initialize()
        {
            File.AppendAllText("VRTweaksLog.txt", "Initializing" + Environment.NewLine);

            new GameObject("_VRTweaks").AddComponent <VRTweaks>();
            Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "VRTweaks");

            SnapTurningMenu.Patch();

            File.AppendAllText("VRTweaksLog.txt", "Done Initializing" + Environment.NewLine);
        }
示例#2
0
        public static void Initialize()
        {
            //I guess if they don't want to play in vr they don't have to.
            if (!XRSettings.enabled)
            {
                return;
            }
            File.AppendAllText("VRTweaksLog.txt", "Initializing" + Environment.NewLine);

            new GameObject("_VRTweaks").AddComponent <VRTweaks>();
            Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "VRTweaks");

            SnapTurningMenu.Patch();

            File.AppendAllText("VRTweaksLog.txt", "Done Initializing" + Environment.NewLine);
        }