static async Task Main(string[] args) { Console.WriteLine("Welcome to the snake game!"); var joystick = new Joystick.Joystick(50); var snakeRenderer = new SnakeRenderer(new EfficientLedMatrix()); var snake = new Snake(joystick, snakeRenderer); await snake.Run(); Console.WriteLine("Thank you for playing!"); }
void Start() { snakeRenderer = GetComponentInChildren <SnakeRenderer>(); snake = FindObjectOfType <Snake>(); meshRenderer = GetComponent <MeshRenderer>(); }