示例#1
0
 /// <summary>
 /// Pauses/resumes the game.
 /// </summary>
 private void OnPause()
 {
     if (!model.Paused)
     {
         model.Pause(true);
     }
     else
     {
         model.Pause(false);
     }
 }
示例#2
0
 /// <summary>
 /// Opens a load level dialog.
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void LoadLevelToolStripMenuItem_Click(object sender, EventArgs e)
 {
     model.Pause(true);
     if (openFileDialog.ShowDialog() == DialogResult.OK)
     {
         try {
             model.LoadLevel(openFileDialog.FileName);
         } catch (DataException) {
             MessageBox.Show("An error occured while loading the level", "Snake", MessageBoxButtons.OK, MessageBoxIcon.Error);
         }
     }
 }
示例#3
0
        /// <summary>
        /// Opens a dialog box to load a level.
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void ViewModel_LoadLevel(object sender, EventArgs e)
        {
            model.Pause(true);

            if (openFileDialog == null)
            {
                openFileDialog        = new OpenFileDialog();
                openFileDialog.Title  = "Snake - Level Loading";
                openFileDialog.Filter = "Text files|*.txt";
            }

            if (openFileDialog.ShowDialog() == true)
            {
                try {
                    model.LoadLevel(openFileDialog.FileName);
                } catch (DataException) {
                    MessageBox.Show("An error occured while loading the level", "Snake", MessageBoxButton.OK, MessageBoxImage.Error);
                }
            }
        }